搜索资源列表
Multi-Thread_Rendering
- 一篇介绍了多线程/多显示设备环境下进行三维场景渲染的论文,同时也介绍了开放实时场景渲染库OpenSceneGraph的基本原理。作者:Don Burns,译者:王锐
HowToBuildOSG
- 本文详细地介绍了如何在Windows环境下使用CMake编译开放实时三维场景渲染库OpenSceneGraph 2.x版本的源代码。作者:王锐
OSGBook
- osg开源教程,让你近距离的接触osg底层代码,彻底掌握osg-OpenSceneGraph Teaching Book
OpenSceneGraph2.6
- osg2.6的中文例子,附带详细说明,要代码样例-Chinese osg2.6 example, with a detailed descr iption, it is necessary to sample code
osgdoc-1.2
- File Doc about : OpenSceneGraph 1.2
OpenSceneGraph-2.9.7
- OpenSceneGraph是一款高性能的3D图形开发库。广泛应用在可视化仿真、游戏、虚拟现实、高端技术研发以及建模等领域。使用标准的 C++和OpenGL编写而成,可以运行在Windows系列、OSX、GNU/Linux、IRIX、Solaris、HP-Ux、AIX以及 FreeBSD操作系统。 OpenSceneGraph从03年开始,在中国得到广泛的应用与发展,这里集中了一些OSG开发者以及OSG的典型案例和为初学者所准备的教程,无论您是专业的开发VR人员还是抽时间来研究OSG
OSG(OpenSceneGraph)vs2008
- OSG(OpenSceneGraph) 在 vs2008 上的安装-OSG (OpenSceneGraph) in vs2008 Installation
OSG
- OSG快速入门指导,对跨平台开源场景图形API 的初步介绍,适合初学者-OpenSceneGraph Quick Start Guide
OpenSceneGraph-3-Cookbook
- Who this book is for This book is intended for software developers, researchers, and students who are already familiar with the basic concepts of OpenSceneGraph and can write simple programs with it. A basic knowledge of C++ programming is also exp
OSG
- The OpenSceneGraph is an open source high performance 3D graphics toolkit, used by application developers in fields such as visual simulation, games, virtual reality, scientific visualization and modelling. Written entirely in Standard C++ and OpenGL
OpenSceneGraph三维渲染引擎编程指南
- OpenSceneGraph三维渲染引擎编程指南