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2008-SIGGRAPH-Real-Time-Physics
- 此书(英文)介绍了当下流行的实时物理仿真的多种方法,如弹簧质点、有限元等。-introduction of different methods for physically based simulation in real time.
Energetic-Two-Phase-Fluid-Simulation
- 2012年siggraph论文,描述了流体中的flip流体模拟方法,使流体模拟中的空隙缺陷减小到最少。从而使流体完成了整体的效果。-2012 siggraph paper that describes a fluid simulation of fluid in the flip, so that the gap defects in the fluid simulation is reduced to a minimum. So that the fluid to complete the o
vidmag
- Siggraph上的MIT的CSAIL的运动放大器,可以通过视频读取脉搏-The MIT CSAIL of Siggraph on sports amplifier can be read via video pulse
SIGGRAPH-2013--Position-Based-Fluids
- nvidia公司制作的sph流体及渲染的论文,包含所用技术细节及相关论文-nvidia worked sph fluid and rendering papers, including the technology used details and related papers
MC
- Marching Cubes算法是三维规则数据场等值面生成的经典算法,于1987年由Lorensen 和Cline 两人在Siggraph Proceedings (pp. 163-169) 提出。处理的对象一般是断层扫描(CT),或是核磁共振成像(MRI)等产生的图像。-Marching Cubes