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多边形填充算法
- 计算机图形学原理的一个程序设计,是多边形的填充算法,程序有点大.-computer graphics tenets of a design process that is filled polygon algorithms, procedures are too big.
PologonDelauney
- 此文献主要讲述了平面多边形的三角剖分,在数据场可视化应用广泛!-this document describes the plane polygon triangulation, data visualization widely used!
exe3
- 良友栋裁减算法裁减多边形,无解压密码的要说明密码-Liang Dong reducing polygon reduction algorithm, without extracting passwords to note Password
rad8(2)
- /* * tesswind.c * This program demonstrates the winding rule polygon * tessellation property. Four tessellated objects are drawn, * each with very different contours. When the w key is pressed, * the objects are drawn with a differe
20081109
- 1037 A decorative fence 1042 Gone Fishing 1062 昂贵的聘礼 1074 Parallel Expectations 1093 Formatting Text 1112 Team Them Up! 1143 Number Game 1160 Post Office 1178 Camelot 1179 Polygon 1180 Batch Scheduling 1187 陨石的秘密 1189 钉子和小球
VisualBasic6.0.1501.10
- Visual Basic 6.0的悬挂式窗口,组合圆形窗口,多边形窗口的编写-Visual Basic 6.0 to hang-up window, combined circular window, polygon window, the preparation of
POLYGON
- Funcion recursiva que permite dibujar poligonos en c++. Esta hehco con SDL para la libreria grafica
nesting
- 不规则多边形优化组合的计算机自动排样,研究排样的同仁可以参考!-Computer Optimization of irregular polygon automatic layout
using-System
- AE开发,基于ArcGIS Engine的基本功能的实现,主要叙述对数据的选择功能的实现,实现在地图上进行点选、圆选、矩形选择以及多边形选择。-AE development, based on the realization of the basic functions of ArcGIS Engine, described the selection of data to achieve, to achieve click on the map, circle the election, th
Mapping-program-design
- 常用测量程序设计的C#实现,包括由两点坐标求方位角,求多边形面积,导线测量程序-C# implementation of the commonly used measurement procedures designed by the two coordinates for azimuth, and the polygon area, wire measurement procedures
polygon
- E.K.Burke,R.S.R.Hellier,G.Kendall,G.Whitwell 的临界多边形生成方法-The polygon EKBurke, RSRHellier, G.Kendall, G.Whitwell method of generating
diy
- 画图工具,能够实现画图工具、画直线、画椭圆、画多边形等功能,并且在绘图的过程中能够修改该画笔的大小以及颜色。该画图程序还需具有橡皮擦功能。 -Drawing tools, drawing tool, draw a straight line, painted oval, and polygon drawing, and in the process of drawing can modify the size and color of the brush. The Paint program n
fpga-draw
- 二维图形加速器设计与实现。采用Verilog HDL语言对各功能模块进行了设计,包括画线、画圆、画椭圆、多边形填充以及区域复制等,总结了一套将算法使用硬件描述语言实现的一般流程.这是本人花了50大洋买的,吐血奉献-Design and implementation of a two-dimensional graphics accelerator. Using Verilog HDL language of each functional module design, draw lines, d
solar_camera
- draw a polygon with opengl and use bresenham methoddraw a pol ygon with opengl and use bresenham methoddraw a polygon with opengl and use bresenham method-draw a polygon with opengl and use bresenham methoddraw a polygon with opengl and use bresenham
5187
- 南京信息工程大学 实验(实习)报告 实验目的:练习图形几何变换的算法及实现 实验内容:给定多边形P的控制点为:{{-3,5},{-3,2},{2,-2},{2,1}, {6,2},{2,6}},对该多边形进行二维几何变换并画出变换后的图形。 实验要求: 1、 试将坐标原点移动到多边形P的重心; 2、 将多边形P绕(2,-2)点顺时针旋转60度; 3、 将多边形P分别向x方向错切2倍,向y方向错切1/2倍; 4、 撰写实验报告并附上所用变换矩阵、程序
3Dtuxingxuanranyinqinshejiyushixian
- 本文通过对三维图形引擎流水线的研究,建立了一个简单的图形渲染引擎以满足对案件现场重建的需要。研究的主要内容包括下面几点: 1)3D引擎中的数学运算。 2)3D引擎中的基本3D流水线。 物体数据或渲染列表中多边形数据在流水线中各个坐标系之间的转换。 3)光照和着色处理 研究四种光源类型:点光源、定点光源、聚光灯和环境光源,两种着色模式: 恒定着色和Gottraud着色。 4)纹理映射 插值计算纹理坐标和一维空间采样。 5)Z缓存 -Based on the
clip
- 主要是对图形进行裁剪,裁剪分为两类,一类是线段裁剪,另一类是多边形裁剪-Mainly to cut graphics, tailoring can be divided into two kinds, one kind is line cutting, another kind is polygon clipping
ZAD
- 利用多边形格网上的拓扑关系 ,可以将对单个多边形的扫描转换扩展到多边形格网上 ,使扫描过程同时对格网中的多个多边形进行 ,减少了转换过程中的求交和扫描线转换次数 .基于上述思想 ,文中对多边形格网上的图像分块处理提出了一种通用的快速算法 ,分析了该算法与逐多边形扫描转换在效率上的差异 .最后 ,介绍了该算法在高精度图像纠正中的一个应用实例-Using polygon the topological relationship on the net, can be expanded to a sin
point-and-polygon-relationship
- 点与多边形的关系判断,是gis基础算法之一。-determined the relationship between point and polygons.
A-Decentralized-Cooperative-Control-Scheme-With-O
- The problem of formation control of a team of mobile robots based on the virtual and behavioral structures is considered in this paper. In the virtual structure, each mobile robot ismodeled by an electric charge. The mobile robots move toward a