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Beginning Math and Physics for Game Programmers.ra
- Beginning Math and Physics for Game Programmers by Wendy Stahler (Author)
AngelDocs_v2.2.zip
- Angel是一个小型的游戏引擎 This documentation is meant as an introduction to Angel, but also serves as a small intro into basic game architecture. If you're a beginner, don't be off-put by the advanced stuff. If you're experienced, don't be patronized by the be
Using Tasking to Scale Game Engine Systems
- With 6-core machines in the market for some time and 4-core systems becoming mainstream in laptops, you want to give your customers the best experience independant of core count. Tasking allows programs to benefit from scaling as core counts are incr
boyilun
- 利用博弈论对认知无线电的新研究算法,希望对大家有帮助-Using game theory, a new study on cognitive radio algorithms, we want to help
AI Techniques For Game Programming (Premier Press, 2002)
- AI Techniques For Game Programming (Premier Press, 2002).rar
3D
- 3D手机游戏开发教学 编写一个继承于Canvas类的子类,并且实现Runnable接口,在run方法中绘制屏幕中一个小方块,通过游戏动作键(上下左右)控制方块的移动-3D mobile phone game developers to prepare a succession of teaching in the Canvas sub-class category, and the realization of Runnable interface, in the run method of d
MPlayerWiiForwarder
- it a channel for the wii game. we can load the latest mplayer from our sd card. Just install the channel and have fun
Gcpad
- 工程技术文档:Game Cube游戏机手柄通讯命令与时序-Engineering and technical documentation: Game Cube console command handles communication with the timing
AnalysisOfGameEngines
- 介绍游戏引擎的关键技术及实现办法,以一个引擎高手的经验为基础,阐述其中的难点和关键点。-Game engine introduction and implementation of key technologies in order to master the experience of an engine based on the difficulties and one of the key points.
BREW-racing-car-game
- 描述了在手机上表现滞钝的传统实现思路,并在此基础上,使用了不同于传统思路的新方法实现赛道弯曲和地图映射,并给出程序伪代码,最后提供了一些提高效率的优化措施. -Describes the lag in the performance of mobile phones to achieve the traditional idea of a blunt, and on this basis, the use of a new line of thought is different from
GAME
- 软件语言:简体中文 文件大小:35 运行环境:Win98, Win2000, WinXP -VB game
Game-theoretic-approach-in-routing-protocol-for-w
- 2009, Game theoretic approach in routing protocol for wireless ad hoc networks
Game-Theory-for-Wireless-Engineers.pdf
- Game Theory for Wireless Engineers
Non-cooperativegameforpowercontrol
- 非合作博弈论在认知无线电中的功率控制方法探讨 -Non-cooperative game theory in cognitive radio power allocation
Game-Theory-and-Ad-Hoc.pdf
- Using Game Theory to Analyze Wireless Ad Hoc Networks
subtitrari-noi.ro-Game-of-Thrones-(2011)439
- subtitrari game of thrones which contain subtitle of movies
Cognitive-Radio-Game-for-2009
- Cognitive Radio Game for Secondary Spectrum Access Problem
A-Game-Theoretic-Approach-to-Spectrum-2012
- IEEE A Game Theoretic Approach to Spectrum Management in Cognitive Radio Network 2012
Unity-3D-Game-Development
- unity游戏开发资料,范例说明文档,非常实用-unity game development information, examples, documentation, very useful
《Game Programming in Haskell》
- 《Game Programming in Haskell》