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9_Computer-Networks
- In a ring network, every device has exactly two neighbors for communication purposes. All messages travel through a ring in the same direction (either "clockwise" or "counterclockwise").
9_DBMS
- In a ring network, every device has exactly two neighbors for communication purposes. All messages travel through a ring in the same direction (either "clockwise" or "counterclockwise").
ASRS
- In a ring network, every device has exactly two neighbors for communication purposes. All messages travel through a ring in the same direction (either "clockwise" or "counterclockwise").
CNC-2-unit
- In a ring network, every device has exactly two neighbors for communication purposes. All messages travel through a ring in the same direction (either "clockwise" or "counterclockwise").
Snake
- 贪吃蛇: 1.程序开始时,贪吃蛇便开始爬行,方向默认朝下 2.当按下方向按键上下左右时,贪吃蛇便根据按下的键值改变当前的运行方向 3.当贪吃蛇越过边界,或者蛇头碰到自己的蛇身时,宣布死亡,重新生成一条贪吃蛇 4.当贪吃蛇吃掉一个食物,就自动加长一个节点 食物: 1.程序开始时,屏幕内自动生成一个食物 2.当贪吃蛇死亡时,重新生成一个食物 3.生成的食物不能与贪吃蛇的坐标重合-Snake: 1. When the program starts, the sna