搜索资源列表
rtfluid05
- 游戏编程精粹6第中关于粒子的实时流体仿真系统,对入门的游戏开发者很有帮助.
SMOKE.rar
- 实时的2D流体仿真算法--烟雾,本框架的目的就是让程序员可以轻松的拓展实现三维的流体仿真。,Real-time 2D fluid simulation- smoke, the purpose of this framework is to allow programmers to easily achieve the expansion of three-dimensional fluid simulation.
PocketPC2002
- 一个非常简单的气体模拟,3dmax也是该模式模拟的,对流体仿真有帮助-A very simple gas simulation, 3dmax is the model simulation, the fluid simulation help
FluidSolver_win
- 流体仿真,vc++ 6.0编写,基于stable fluids论文的方法。win32平台程序,使用opengl绘制。-Fluid simulation, vc++ 6.0 is written thesis based on stable fluids method. win32 platform program that uses opengl rendering.
FluidSolver2
- 一个老外的简单有效的流体仿真测试,希望对大家有用-A foreigner' s simple and effective test of fluid simulation, in the hope that useful
A-Simple-Model-of-Ocean-Waves
- 流体仿真与渲染的很经典的文章,引用数440-A Simple Model of Ocean Waves Author:Alain Fournier, William T. Reeves
jul01
- 国外游戏开发者杂志2001年第七期配套代码,包含Naty Hoffman和Kenny Mitchell的相片色泽处理技术代码和Jeff Lander的关于流体仿真的专栏的代码--Code of game development magazine in 2001 seventh issue, contains photo luster processing technology code of Naty Hoffman, Kenny Mitchell and fluid simulation co
Fluid
- c++语言开发的,使用GPU加速的对流体的仿真-c++ language to develop the simulation of fluid
fca22
- 流体粒子仿真工具,读取FCS 2.0 或3.0格式的文件,进行流体仿真。-This Matlab GUI enables you to perform evaluation on FCS format data files measured by flow cytometry. The following features are included (version 2.2): reading FCS 2.0 and FCS 3.0 list mode (LM) file format. T
MjgIntelFluidDemo
- 流体仿真算法。基于基于欧拉的方法,实现流体的仿真-fluid, simulation
liquid
- 基于OpenGL的流体交互式仿真,采用粒子系统实现-OpenGL-based interactive simulation of fluids, the use of particle system
Palm
- 一个掌上电脑能运行的流体仿真程序,非常简单,可以参考-Pocket PC can run a fluid simulation program is very simple, you can refer to
fluid_source
- 基于sph算法的流体仿真,没有进行渲染,适合初学者学习sph-Sph-based fluid simulation algorithm, there is no rendering, suitable for beginners to learn sph
cdfTDMA
- Finite Volume Method 流体仿真代码 利用TDMA算法计算二维矩阵 从而计算出二位场内各点的性质 可以通过修改步长和网格大小实现算法研究-A computational fluid dynamics code for determine the property of a two-dimensional plate by using Finite Volume Method. Grid size and time step are free to change in this
FluidDynamics
- 一个用opengl编写的流体仿真算法的2D示例程序,请参考Jos Stam的论文《Real-Time Fluid Dynamics for Games》-Opengl prepared fluid simulation algorithm of the 2D sample program, please refer to the Jos Stam papers, " Real-Time Fluid Dynamics for Games,"
FluidSimulation
- 在写学习流体仿真时时收集的一些国内知名大学科研机构在流体仿真方面做的研究,时间跨度为2005年至2011年。-collection of some domestic famous university research institutes in the fluid in the simulation research from 2005 to 2011
grid_geom
- 流体仿真中的粒子方法所用到的网格几何生成程序-Fluid particle simulation method used by the grid geometry generation program
论文源代码
- 流体仿真,用于处理不可压缩流体仿真视频,使其变得逼真(Fluid simulation is used to deal with incompressible fluid simulation videos to make it realistic)
管道流体仿真
- 管道流体仿真 模拟流体在管道内的流通及管道的各项分析