搜索资源列表
H-MVIP与 ST-BUS双向通信解决方案
- 为满足高密度多厂商集成协议(H-MVIP)和串行电信总线(ST-BUS)在通信领域中的应用需求,提出两者之间的双向通信解决方案。 采用状态机结合硬件描述语言的设计方式,在现场可编程门阵列上实现整个方案,包括同步、接收、缓存、总线生成与转换、监测等模块。 实验结果证明了该方案的可行性。
单片机延时控制系统(使用状态机编程)
- 单片机延时控制系统(使用状态机编程) 两路检测,控制两路继电器输出。
modem.rar
- 西门子MC55模块的模块化编程,可实现短信和GPRS(TCP/IP)方式的通讯。采用状态机编程思想,实时性和可移值性较强!!,Siemens MC55 module, modular programming, use of SMS and GPRS (TCP/IP) mode communications. Use of state machine programming ideas, real-time and shift the value of strong! !
KEY_scan
- 键盘输入接口与状态机编程按键检查,长击,双击,短击,等。-Single-chip key check, hit a long, double, short strike, and so on.
Clock
- 利用MSP430 单片机实现的电子表程序,通过此程序对430单片机内部的定时模块,及状态机编程有一个更好的理解。-the clock model of the MSP430 MCU,it has been tested by me and can act well in the board.
UART
- UART是一种广泛应用于短距离、低速、低成本通信的串行传输接口.由于常用UART芯片比较复杂且移植性差,提出一种采用可编程器件FPGA实现UART的方法, 实现了对UART的模块化设计.首先简要介绍UART的基本特点,然后依据其系统组成设计顶层模块,再采用有限状态机设计接收器模块和发送器模块,所有功能的实现全部采用VHDL进行描述,并用Modelsim软件对所有模块仿真实现.最后将UART的核心功能集成到FPGA上,使整体设计紧凑,小巧,实现的UART功能稳定、可靠. -UART is a wi
fsm
- FSM状态机器,是关于网络编程的,大家下载看看哦,挺好的,不好的话,不会上传的,谢谢大家的支持-socket describe think! you can download have a look at,also you can gei me some advise,we will do better ,think!!socket describe think! you can download have a look at,also you can gei me some advise,we
thestatemachine
- 关于嵌入式开发的状态机思路,使软件编程效率更高-With regard to the state machine embedded development ideas, to make more efficient software programming
programming
- 编程思想的介绍(包括“时间驱动”,“状态机”,队列的使用,“面向对象“的思想等等)。-Introduction to programming ideas (including the " time-driven," " state machine" , queue the use of " object-oriented" thinking, etc.).
fsm_keyboard
- 使用状态机的通用键盘程序(支持组合键),可以作为状态机编程的一个示例 -The use of state machine Universal Keyboard program (to support combination of keys), can be used as an example of state machine programming
SPconversion_CPLD_FPGA_VHDL
- 基于状态机的8bit并串变换,使用VHDL语言,使用Xilinx ISE,程序特点是使用了状态机,通过分析可以学习如何使用状态机编程,并完成8bit并串变换的功能-8bit based on state machines and string transformation, using VHDL language, using the Xilinx ISE, process characterized by the use of the state machine, the analysis c
uml_fsm
- 状态机编程资料,主要用C语言实现的,从简单的状态机到复杂的,阶梯性解说,很详细-State machine programming data, mainly implemented by C language
ProgrammingstatemachineforEmbedded
- 国内介绍嵌入式状态机编程的书籍,欢迎下载-China introduced an embedded state machine programming books are welcome to download
JKI状态机
- 主要介绍状态机的编程方法以利于编程方便性(The programming method of state machine is mainly introduced)
state_machine
- 同样是简单的MAX II编程,状态机顾名思义,0到8的循环显示,用到了数码管。(The same is a simple MAX II programming, the state machine as its name suggests, 0 to 8 of the cycle display, using the digital tube.)
qpc4.0.00
- 本文档是UML事件驱动状态机介绍文档,基于量子编程的qp状态机,qpc4.0.00.zip是源代码。可以使用它来取代RTOS和前后台系统。实时性完全可以和RTOS媲美。了解它之后肯定会对你的编程思想有很大启发。了解过cc2530 z-stack协议栈的人看到它会非常亲切,因为z-stack协议栈和qp非常类似(This document is an introduction to a UML event driven state machine, a QP state machine based
取款机状态机汇总
- 一个基于labview搭建的取款机程序,让更多labview编程者增强对状态机、消费者模式的理解。(An ATM program based on LabVIEW allows more LabVIEW programmers to enhance their understanding of state machines and consumer models.)
FSM状态机verilog代码
- 能实现状态转换、移位功能的状态机,使用verilog代码编写,能通过modelsim编程实现。
labview状态图编程指南
- 指导用户如何在Labview中有效使用各种状态图和状态机模式进行编程,对初学者很有参考价值。
《游戏人工智能编程案例精粹(修订版)》
- 主要讲述如何使游戏中的角色具有智能的技术。讲述状态机的实现、路径规划、目标驱动、触发器与模糊逻辑等技术在游戏中的运用。(It mainly describes how to make the characters in the game have intelligent technology. This paper introduces the implementation of state machine, path planning, goal driven, trigger and fuz