搜索资源列表
Water
- 水面实时渲染,使用FFT和Wave方程来生成水面波动,要求显卡必须支持SM3.0和VTF(Geforce6以上) 使用2005.8的DXSDK编译
fft_1024_hdl
- 一个 1024 点 FFT , 基 4 蝶形运算架构, 5级流水,乒乓内存,有测试环境。-A 1024-point FFT, Radix-4 butterfly structure operation, five water, ping-pong memory, a test environment.
waterfft
- 使用FFT实现的水波动画,并融入反射特效和菲涅尔特效-An ocean water simulation with FFT-animated heightfields, reflections, and fresnel effect.
ocean 海浪仿真模拟
- 实现基于FFT、Perlin噪声、Gerstner三种模型的海浪仿真模拟,实现了海水的反射、折射、Fresnel现象的模拟。-Implementation based on FFT, Perlin noise, Gerstner wave simulation of the three models, to achieve the water reflection, refraction, Fresnel simulation of the phenomenon.
fft.txt
- 实现fft 是想找到更多信息 所以注水了 抱歉-Fft to achieve is to find more information on the water so sorry
OceanLightingFFT_OpenGL
- 实时照片质量无限海水,使用OpenGL。 项目提供并使用了AntTweakBar图形用户接口(GUI)-Ocean lighting algorithm: "Real-time Realistic Ocean Lighting using Seamless Transitions from Geometry to BRDF" Eric Bruneton, Fabrice Neyret, Nicolas Holzschuch Euro graph
water
- 利用 fft 快速傅里叶变换 和改进的sin函数模拟完成的实时水波模拟-fft fast fourier transform raeltime water wave simulation
top_FFT
- 128k点流水FFT算法的IP核设计,顶层文件,一共13级流水-128k-point FFT algorithm running water IP core design, top-level file, a total of 13 water
music-fountain
- 主要是基于STM32的音乐喷泉调试程序,采样音频信号进行FFT变换,再输出PWM波控制电机出水。-Mainly musical fountain debugger STM32-based sampling FFT transform audio signals, and then outputs PWM wave to control the motor water.
基于STM32的音乐喷泉
- 主要是基于STM32的音乐喷泉调试程序,采样音频信号进行FFT变换,再输出PWM波控制电机出水。(-Mainly musical fountain debugger STM32-based sampling FFT transform audio signals, and then outputs PWM wave to control the motor water.)