搜索资源列表
BumpMap
- Direct3D 9 Pixel shader Bump map模擬地球
vp_bump_map
- This sample illustrates how to do a DOT3 bump map in Vega Prime. This sample defines the class myApp , which is derived from vpApp, which allows the user to view a simple model of the earth.
EmbossBumpMapping
- Emboss bump mapping采用height map(高度图),它不计算逐像素扰动的法向量,而是直接计算光照亮度。 用OpenGL实现
vp_bump_map
- This sample illustrates how to do a DOT3 bump map in Vega Prime. The BumMapper is the key class which loads the specified base and normal map textures. The internal bump mapping approach is based on the DOT3 bump mapping using OpenGL texture environm
MPEG2_TS_analyse
- 自己在学MPEG2 TS时结合工作写的关于TS码流分析的文章,在杂志上发表,-MPEG2 TS in school when the combination of work written on the TS code flow analysis articles published in magazines,
Direct3D
- Bumpmapping is an advanced multitexture blending technique that can be used to render the appearance of rough, bumpy surfaces. The bump map itself is a texture that stores the perturbation data. Bumpmapping requires two textures, actually.
24_165626_phongbump
- 该程序实现了图形学中经典的凹凸纹理映射算法。凹凸纹理映射是一种纹理混合方法,它可以创建三维物体复杂的纹理外观表面。普通的纹理映射只能模拟比较平滑的三维物体表面,难以显示表面高低起伏、凹凸不平的效果。凹凸纹理映射能够通过一张表示物体表面凹凸程度的高度图(称为凹凸纹理),对另一张表示物体表面环境映射的纹理图的纹理坐标进行相应的干扰,经过干扰的纹理坐标将应用于环境映射,从而产生凹凸不平的显示效果。-The program implementation of the graphics in the cl
Coutelle_Walter_WICCGPI2003
- We present in this paper a technique for modeling and rendering wrinkles in facial animation. The main advantage of our approach from previous work is that we do not modify the actual face geometry, but instead we render the wrinkles as bump te
BumpMapping
- 关于osg的凹凸贴图特效(BumpMapping)示例,可以看看学习一下-Osg effects on the bump map (BumpMapping) example, you can look at to learn about
dx9_dot3_bump_mapping
- directx dot3 bumpmap 凹凸贴图以实现诸如墙面效果的特效-directx dot3 bumpmap bump map in order to achieve effects such as the wall effect
vp_bump_map
- 利用VP也OPENGL混合编程开发BumMapper功能-This sample illustrates how to do a DOT3 bump map in Vega Prime. The BumMapper is the key class which loads the specified base and normal map textures. The internal bump mapping approach is based on the DOT3 bump mapping
Fast_bump_2070076102007
- FILE MAP BUMP KNOWN RESTRICTIONS/ERRORS: The picture must be a square meaning that the width and height must be equel.
bumpmap
- 使用OPENGL进行凹凸纹理贴图渲染的例子,很好的学习OPENGL的例子.-OPENGL example of bump texture map rendering, good learning OPENGL example.
xflame-1.0.tar
- linux下SDL和opengl的编程,实现了贴图绘制,采用glsl绘制纹理和凸凹效果-under linux SDL and opengl programming, achieve a map drawn using glsl texture and bump effect
bump
- 矿井主排水泵房的设备选型设计,包括泵房设备布置图和管子道图,论文终稿-Mine main drainage pumping station equipment selection and design, including Pumping equipment layout and tubes Road map, Final Paper
BlendMapEffect
- 基于WildMagic5的视效器,具有颜色贴图,凹凸贴图,反射贴图的功能。-WildMagic5 based visual effects, has the color map, bump mapping, reflection mapping function.
Bump-Mapping
- direct3d10下实现的集中凹凸贴图,包含法线贴图,parallax贴图和relief贴图-normal map\parallax map\relief map
BWDB
- shader for bump map calculated from 1 file