当前位置:
首页 资源下载
搜索资源 - opengl material light
搜索资源列表
-
1下载:
本程序画了一个地球仪,包含基本图形的绘制,光照的设置,材质的设置,纹理映射,动画等等,This program drew a globe that contains the basic graphics rendering, light settings and material settings, texture mapping, animation, etc.
-
-
0下载:
主要实现了绘制四面体的方法,和在其上面添加纹理贴图的代码,加上了材质和光照。一个简单的下程序,演示opengl三维绘制效果~,The main achievement of the tetrahedron method of drawing, and in its texture mapping to add the above code, together with the material and light. Under a simple procedure, presentation o
-
-
0下载:
OpenGL编程实验,绘制一个茶壶,并实现光照的添加,材质的添加功能。-Add light and material attributes to a teapot.
-
-
0下载:
用OpenGL画球体,带有光照,设置材质等功能-Sphere with OpenGL painting with light, material and other functions set
-
-
0下载:
opengl的图形编程样例,有光照,材质 倒影 雾的效果 ,鼠标控制-graphical programming opengl example, there are light, material reflection of the effect of fog, mouse control
-
-
0下载:
用Opengl绘制有真实感的三维图形 为图像添加光照 材质 使其更加美观真实-Opengl draw realistic 3D graphics add a light material for the image to make it more beautiful and true
-
-
0下载:
VC++环境下基于OpenGL的图像光照材质处理源码-VC++ Environment based on OpenGL graphics illumination source material dealing with
-
-
0下载:
光照和材质模型,利用OpenGL在VC++中编写-Light and texture models, the use of OpenGL in VC++ In the preparation of
-
-
0下载:
opengl实现光线跟踪算法,内容包括多光源效果,材料属性对光线跟踪的影响,动态光源。-opengl ray tracing algorithm implementation, including many lighting effects, material property on the effects of ray tracing, dynamic light source.
-
-
0下载:
OpenGL编程轻松入门之使用光照和材质
使用了光照和材质可以使物体更逼真,具有立体感。本例就是没有使用光照使呈现在我们眼前的物体茶壶和立方体没有立体感。-OpenGL programming easy entry material the use of light and light and materials used can make objects more realistic, with a three-dimensional sense. Is not used in this
-
-
0下载:
本文就怎么利用vb结合opengl来研发三维地质构造图的基本步骤进行了周详地介绍,其中对像素格式的设定及光照和材质的设置进行了周详的描述。-This article on how to use vb to develop three-dimensional combination of opengl geological map of the basic steps to carry out a very thorough introduction, which set the pixel fo
-
-
0下载:
本程序按照展示影响光照效果因素的思想进行设计,按照OpenGL中光线跟踪步骤实现,主要做了静态多光源,材料属性对光照效果的影响,动态光源三个方面展示的工作。-This procedure results in accordance with the display light of factors influence the design of the idea, according to Ray-tracing the steps of OpenGL to achieve, mainly to
-
-
0下载:
对球体和正方体进行渲染设置,从而产生不同的效果。可以对材质、光照方向、聚光灯位置、光源属性(线形、连续、平方)分别进行设置。是学习OPENGL光照的非常好的程序。-On the sphere and the cube rendering settings to produce different results. Can be material, light direction, the spotlight position, light source attributes (linear, c
-
-
0下载:
OpenGL的程序,带有光源纹理材质效果的环。可以通过键盘交互,可以旋转,开关光源,填充取消材质效果等,具体请看内部注释。-OpenGL program, with a light texture effect of the ring material. Interaction through the keyboard, you can rotate, switch light, fill material cancellation effects, and details, please re
-
-
0下载:
用opengl实现光照效果,包括创建光源,激活光照以及光源,规定明暗处理方式,以及定义物体的材质。-Lighting effects with opengl implementation, including the creation of light, activating light and the light source to provide shading methods, and define the material objects.
-
-
0下载:
OpenGL的NURBS曲面构造函数,添加了材质光照,并实现了旋转平移的应用,特别适合初学OpenGL曲面应用的初学者。-OpenGL‘s NURBS surface constructor, add the material light, and realized the application of rotating shift, especially for beginners beginners OpenGL application surface.
-
-
0下载:
opengl中的光照材质,聚光灯和普通光源的设置。-opengl in light material, spotlights and light settings.
-
-
0下载:
(1)使用多个光源
(2)场景中要求有点光源、无穷远光源以及方向光源
(3)设置光源位置、属性
(4)设置物体材质属性,包括:环境光、漫反射以及镜面反射系数
(5)尽可能在场景中能够观察出各个不同类型光源的存在
-(1) the use of multiple light sources (2) scene requires a bit light source, light source position the infinity light source as well
-
-
0下载:
2. 在代码中添加光照函数,要求如下:
(1)使用光源1
(2)设置光源的环境光、漫反射光以及镜面反射光颜色
(3)设置光源位置
(4)设置物体材质属性,包括:环境光、漫反射以及镜面反射系数(两个三维对象材质属性不能相同);对其中一个三维对象设置其表面发射项
-Light function, add code requirements are as follows: (1) the use of the light source 1 (2) Set the light sou
-
-
0下载:
三维曲面(球面、圆柱面或按正弦函数起伏的曲面),设置合适的光源及材质,应用环境光、漫反射及镜面反射,显示有光照效果的曲面图形,可以改变光源的位置及材质,观察光照效果的变化。(Three dimensional surface (spherical and cylindrical surface or by the ups and downs of the sine function), light and suitable materials, application of ambient li
-