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XNACamera2D
- 2D Camera範例,由visual studio XNA 3.1 所撰寫的程式,可始用於xbox 360 與pc 遊戲程式開發。-2D Camera example, by the visual studio XNA 3.1 written by the program that started the game for the xbox 360 and pc program development.
Terrain
- XNA 地图算法,使用鼠标观察地图,支持三种模式: 第一人称,第三人称和飞翔模式。-XNA terrain algorithm, support 3 camera modes: first person, 3rd person, and flight.
Farseer-Physics-Engine-3.3.1-Class
- c# xna框架下的先知物理引擎 功能强大 封装性好-c# xna framework of the prophet powerful physics engine package is good
VirtualFlyThrough
- 3维太空入侵者游戏-使用微软的XNA技术 和C#编程语言-3-dimensional Space Invaders game- the use of Microsoft s XNA technology and C# Programming language
xna
- 国内最好的开源PHP新闻聚合 1.支持RSS多核心切换,默认支持lastrss,simplepie,magpierss 2.支持 RDF,RSS,ATOM feeds 支持智能识别 3.基于浏览器Web端的前台浏览和后台管理,可在前台编辑,删除,锁定相关新闻 4.支持站点和时间分类,Tags浏览,单独页面浏览,并运用了ajax技术 5.支持搜索 6.支持导入和导出OPML 7.可显示favicon 8.具有多种主题样式,现有default,bxna两
Oreilly.Learning.XNA.3.0
- C# 3.5平台下 目前为止只有最新的XNA3.0的唯一一本书 你这里没看到有.net平台哦-C# 3.5 platform so far is only the latest XNA3.0 only a book you do not see here. Net platform Oh
XNARPGBookCode
- RPG Programming Using XNA Game Studio 3.0 源代码-source code for RPG Programming Using XNA Game Studio 3.0
XNA3HelpLib
- 微软XNA游戏开发包的一些实用的帮助类. C# .Net framework 3.5-Some help class for Microsoft s XNA framework
AtomWarsAbiogenesis
- XNA game 3.0 编写的2D射击游戏-XNA game 3.0 prepared by the 2D shooting game
Bars31
- xna 3.1的c# 狀態bar 條 源代碼與範例 -XNA C# GUI bar
XNAPerPixelLighting
- XNA像素级渲染算法,支持三种光源:DirectionalLight,PointLight,SpotLight-XNA,pixel lighting, support 3 lights: DirectionalLight,PointLight,SpotLight
Wrox.Professional.XNA.Game.Programming.For.Xbox.3
- an e book about professional xna programming byBenjamin Nitschke
ProgressBarSample
- 一個用visual studio xna 3.1 所寫的loading progress bar, 可始用於pc與xbox360平台。-A written using visual studio xna 3.1' s loading progress bar, can be started for the pc and xbox360 platform.
RectangleCollision.Zip
- Microsoft visual studio xna 3.1 所寫的碰撞偵測,可始用於遊戲xbox360平台與pc環境。-Microsoft visual studio xna 3.1 written by the collision detection can be started with the pc for games xbox360 platform environment.
Learning_XNA_3.0
- Learning XNA 3.0 source code 是由微软提供用以帮助电脑游戏开发、电脑软件开发及管理的工具,使用C#编程-Learning XNA 3.0 source code is provided by Microsoft to help develop computer games, computer software development and management tools, the use of C# Programming
Particles
- 由visual studio XNA 3.0 所撰寫的程式,可始用於xbox 360 與pc 遊戲程式開發.实现了简单的粒子系统-From the visual studio XNA 3.0 code written can be the beginning of the game for the xbox 360 and pc programming. To achieve a simple particle system
Farseer-Physics-Engine-3.2-XNA
- Farseer 是基于微软XNA游戏框架的一个简单易用的物理引擎 里面包含了所需类库-Farseer is based on the Microsoft XNA game framework, an easy Physics Engine class library which contains the required
Beginning-XNA-3.0-Game-Programming-From-Novice-to
- XNA GAME PROGRAMMING EBOOK
XnaHlsl
- XNA 写的小游戏,难度小 适合初学xna的学生入门使用,必须有。framework3.5,及xna 3.0 环境-XNA to write games, the difficulty of small suitable for beginner the xna s students entry, there must be. framework3.5 and xna 3.0 environment
PdnXnb_v0.3.0.0
- This plugin allows viewing and editing of XNA compiled textures inside Paint.NET. v0.3.0.0 - Added support for Alpha8 format. - Added support for DXT1/DXT3/DXT5 formats, using a managed wrapper for libsquish. - Added support for Xbox targe