资源列表
VMLandSVGimageku
- 用于VML和SVG矢量统计图表的制作,是一个非常方便的控件库
RubberBandingMFCOpenGL
- 这是一个如何在OpenGL双缓冲区环境下,使用OpenGL实现橡皮筋功能的程序。内附源码和例程。真正实现了擦除与重绘的功能,从而使OpenGL的效率提高。这是我从国外网站上找到的,和大家分享一下。-This is a how OpenGL double buffer environment, the use of OpenGL to achieve rubber band functionality. Containing the source code and routines. Realiz
VB_mGDIPlus
- 一个很好的VB gdi声明模块,学习GDI比较有用的参考代码-A good VB gdi declaration module, learning useful reference code GDI
StretchDlg
- 原创,实现了Windows抓屏和保存。其实编写时主要目的是测试StretchBlt函数,此函数在许多机器上运行有BUG,可以用这个程序测试。-originality, the realization of the Windows Capturing the Screen and preservation. In fact, the main purpose of writing is to test StretchBlt function, this function in many machi
gdi-class
- gdi class library load bmp, jpg and save to bmp jpg and many other format display bitmap draw font using dib and ddb
bmp2txts.zip
- 将bmp图片转换为txt文本显示,可以在BBS上使用文本显示漂亮图形了。
98-dibujar-texto-3d
- Drawin 3d Picture Box
nasa-vof
- nasa vof界面捕捉技术c++版本,源码为fortuen-nasa vof screen capture technology, c++ version of source code for the fortuen
图象放大镜
- 图象放大的源码,非常不错,强烈推荐-enlarge the image source, a very good, strong recommendation
Linear_Path_Grad_Brush_Samp
- C# GDI+图形程序LinearPathGradBrushSampC # GDI + graphics program LinearPathGradBrushSamp-C# GDI+ graphics program LinearPathGradBrushSamp
06
- [学VC、编游戏]06.穿越丛林 [学VC、编游戏]06.穿越丛林-[Science VC, made the game] 06. Through the jungle [learn VC, made the game] 06. Through the jungle
map
- Visual C++ 图形图像编程技巧 设备环境类(CDC) CPaintDC,CClientDC,CWindowDC(构造函数和析构函数不同),CMetaFileDC-Visual C++ desigen for ST vc++ DIYer