资源列表
LightMap D3D光照纹理的应用
- 一个D3D 光照纹理的应用 使用directX sdk 9.0 。 光照纹理是 最重要的纹理之一。 -D3D application of a light texture to use directX sdk 9.0. Light texture is one of the most important texture.
USBFilter
- 通过Dirctx接口枚举连接的视频头,可以连接视频头,并摄像,抓取图片-Interface to enumerate connected by Dirctx video head, you can connect the video head and camera, capture images
Rage128Plasma
- 利用ATI实现了等离子的渲染效果,可以用在Diect3D中的特效-ATI achieved by rendering the plasma can be used in special effects in Diect3D
Fog-Effect
- 一个用DirectX9.0 写的关于实现fog的例程。其中使用了shader效果框架,是学习HLSL语言的很好案例。-Written by DirectX9.0 a fog on the implementation of the routine. One effect of using the shader framework is a good example to learn HLSL language.
aac_parser_source
- 解析器在DirectShow解码解开的AAC(Windows媒体播放器,媒体播放器经典,RadLight,ZoomPlayer...)兼容播放流 -AAC解码器需要一个过滤器(CoreAAC或3ivX的) - 由汤姆贾德- v的1.1.0-Parser for decoding unwrapped AAC streams in DirectShow compatible players (Windows Media Player, Media Player Classic, RadLight,
Just-Code-It
- 用Direct2D实现的一个小程序,用渐变画刷绘制Just code it,初学者可以-Use a small program Direct2D realize, with gradient brush paint match it, beginners can see code
snes9x-1.53-src
- snes9x-1.53-src 是著名的SFC模拟器,在PC平台的,这是完整的源代码,方便大家学习。-snes9x-1.53-src is known SFC simulator, in the PC platform, this is the complete source code, facilitate learning.
Direct9_01_CreateDevice
- 精通DirectX+3D图形与动画程序设计\02_第二章 Direct3D程序设计基础的源码-Proficient in DirectX+3 D graphics and animation programming \ 02_ Chapter Direct3D programming-based source
TestCapture
- c# 结合DirectShow.net 实现 视频采集 录像 视频设备枚举 大小调节。-c# video capture video with DirectShow.net realize the size of the video device enumeration adjustment.
D3DXViedoCapture
- 利用DirectX与DirectShow,实现的增强现实技术。主要利用DirectShow采集一帧图像成为纹理贴在表面上,再于表面钱叠加虚拟物体。需要DirectX9 SDK,以及DirectShow SDK。-Using DirectX and DirectShow, to achieve augmented reality technology. DirectShow capture primarily used as a texture image attached to the surf
FLVDecoder
- 基于Directshow的FLV decoder filter源代码,稍微修改后就可以支持其他视频格式,如h264,mpeg4等。-Directshow FLV decoder filter source code, after slight modification could support other video formats such as h264, mpeg4 and so on.
GLee5_4
- 入门opengl必看 这是我亲自试验过的 肯定好用-This is a must-see entry opengl I personally tested certainly easy to use