资源列表
PushXvid-source-filter
- 一个DELPHI写的push filter,供需要写filter的人学习。d7开发。-a directshow push filter, code language is object delphi.if you want to know how to create a push filter,you can use it.
StencilBuffer
- 实现了骨骼动画,能控制指定的角色在场景中漫游。利用StencilBuffer实现倒影效果,有点类似于DirectX SDK中的那个例程。-To achieve a skeletal animation, can control the specified role in the scene roaming. Achieved using StencilBuffer reflection effect, somewhat similar to that in the DirectX SDK rou
chapter1
- DirextX编程源码,运用了很多游戏编程技巧。-DirextX weaves distance source code and made use of a lot of game plait distance techniques
Fog-Effect
- D3D中的雾效果实现,在地形中实现无效果,模拟真实的自然环境,对远景物体进行低细节处理从而提供渲染效率-D3D fog effect in the realization of the terrain effects-free, a virtual reality of the natural environment, objects with low vision to provide details of the treatment efficiency of rendering
PickDemo042
- 一个基于DirectX的AABB拾取的实现-Pick up a DirectX-based implementation of AABB
directxMatrixCompute
- Visual C++DirectX9 3D游戏开发导引第四章源代码,一个矩阵操作的例子-Visual C++ DirectX9 3D game development guide chapter source code, example of a matrix operation
xlbe
- xlbe游戏引擎的源码,网胡游戏里面的捕鱼用到的引擎-xlbe source game engine, fishing net Hu inside the game engine used in
zhaose
- 点击鼠标切换模式,有 点着色 共拥有6种图元-Click the mouse to switch modes, a little color has a total of six kinds of elements ~ ~
riff_avi
- 这是介绍riff 文件规范和avi文件规范的资料,值得参考。-This is to introduce the riff file specification and avi file specification information, a good reference.
Camera
- Direct3D游戏编程中照相机的应用,用键盘控制上下左右键控制视线上下左右的变换-Some DirectX programming ppt of learning materials and documentation, including initialization, light processing, texture mapping, pipeline and other issues
MotionBlur
- 《精通direct3d图形及动画程序设计》附书源代码\第三十二章 运动模糊效果-" Proficient in direct 3D graphics and animation program design" attached to the book source code \ chapter thirty-second motion blur effect
2DTestDX9
- How to implement DX2D