资源列表
3DGameandDirectX9
- 3D游戏程序设计入门 DirectX9,从矩阵运算开始讲解利用D9编写游戏。-Introduction to 3D Game Programming DirectX9, explain the advantage of starting from the matrix operations D9 writing games.
Programming.DirectX.3D.robot.model.code
- DirectX 3D机器人模型编程开发代码Programming DirectX 3D robot model code -Programming DirectX 3D robot model code
Transitions
- Direct X 3D特效 Transitons-Direct X 3D Transitons
MATRIX4
- C++ Code for Chapter 1 Advanced programming with DirectX 9.0
50
- 3D render using directX in C#
01_VertexFog
- 简单的DirectX9-雾化-顶点雾化的代码-Simple DirectX9-spray- the code vertex fog
3Dnetwork
- 程序分2部分,一部分是用C++编写,负责显示3D效果,另一部分是由C#编写,负责网络通信-Program in 2 parts, one written with C++, responsible for displaying the 3D effect, the other is written by the C# is responsible for network communication
AMCap
- 利用DirectShow SDK进行视频采集-Video capture using DirectShow SDK
zhengfangti
- 旋转的正方体 下面是一个正方体平面 本人刚学 不要嫌弃- 旋转的正方体 下面是一个正方体平面 本人刚学 不要嫌弃
wujiaoxing
- 转动的立体五角星 下面一个不旋转的正方体平面-转动的立体五角星 下面一个不旋转的正方体平面
38368966OceanWater
- it is smult ocean water .sdk32
Samples
- Simple Decklink Capture 有需要使用Sony XDCAM EX 类型HD,通过Decklink SDI进行采集的,可以参考-Simple Decklink Capture need to use the Sony XDCAM EX type of HD, were collected through the Decklink SDI, refer to