资源列表
DirectShow
- directshow开发指南及代码_程序设计\DirectShow开发指南源码-directshow to develop guidelines and code _ Programming \ DirectShow Development Guide source
SGl__BoneAnimk
- 骨骼动画的原理实例,虽然简单易懂,但但是能说明问题,值的看看。骨骼动画的基础 -Skeletal Animation example of the principle, although easy to understand,, but to describe the problem, look at the value. Basic skeletal animation
The-basis-for-computer-game
- 本书介绍了如何以Visual C++及DirectX 来设计游戏,深入浅出的概念讲解 与游戏实例相结合来逐步实现自己制作游戏的。本书从游戏画面绘制、游戏输 入消息处理、游戏动画技巧、游戏物理现象设计原理、游戏人工智能及如何进 入3D 世界等基本的游戏设计基础。除了让学习者有清楚的基础概念以外,还能 实际地应用于游戏设计。-This book describes how to design games with Visual C++ and DirectX, explanation
Primitives3D
- 它允许在你的Fireworks文档中创造简单的3D物体或原型,下面的键允许你删除或选择一个帧: “D”键 “Backspace”键 "Delete" 键 -It allows to create simple 3D objects or prototypes in your Fireworks document, the following key allows you to delete or select a frame: the "D" "Backspace" ke
Simple3DApp
- 该程序完全采用自己写的算法来生成3D图形,没有采用DirectX或者OpenGL。现在还有很多BUG,不过已经能够显示基本的3D图形效果了。-The program completely write their own algorithms to generate 3D graphics, does not use DirectX or OpenGL. Now there are a lot of BUG, but has been able to show the basic 3D graph
Microsoft.DirectX
- Microsoft.DirectX声音录制-Microsoft.DirectX soundrecord
wuming
- 包里有程序,和源代码。该源代码为3D无名游戏。学习3D DirectX游戏的同学可以下载来学习-Bag program and source code . The source code for the 3D unnamed game . Students to learn 3D DirectX games you can download to learn
DX10.DX11
- 很有用的一本书,里面有关DX10与DX11的讲解都很详细,对于想学DirectX3D的人很有帮助。-A very useful book, inside the DX10 and DX11 explain very detailed and very helpful for people who want to learn DirectX3D.
SkylightShadow
- 用directx编写的简单球体渲染程序,实现了平行光渲染与天光(skylight)渲染,内附详细的说明文档-Directx write simple sphere rendering program to achieve a parallel light (Skylight) rendering rendering with skylight, enclosing a detailed documentation
D3DInit
- Direct3D初始化,实现了windows窗口生成和声明创建D3D设备对象。-Direct3D initialize, it creates the window and D3D object.
SkyBox
- 使用DirectX 3D 实现游戏中的天空盒效果。-it creates a skybox in the game scene by using DirectX 3D.
DirectXLoadX
- DirectX 加载一个老虎模型,这个老虎模型是一个X文件-DirectX loaded a Tiger,the tiger Model is X file