资源列表
map
- 地图编辑器 c++ directx 实例-Map Editor
RevExtShadows
- Sample implementation of Reverse extruded shadow volumes technique
DSound_demo
- DirectSound音频编程,包括封装CDirectSound类,创建缓冲区,音乐播放-DirectSound audio programming, including encapsulation CDirectSound class, create a buffer, a music player
mle_general
- General Maximum Likelihood Estimation Method in MATLAB.
xvidcore-1.3.2-for-vc2010debug
- 解决 Xvid-1.3.2提供的是VC6的项目, \xvidcore\build\win32\xvidcore.sln 转换到VS2010会遇到问题-Solve Xvid-1.3.2 provides a VC6 project build \ win32 \ xvidcore.sln Conversion to VS2010 will encounter problems
fight
- 自己开发的小游戏,界面上有一个活动的飞机,飞出边界会掉头。-Develop their own game, the interface has an active aircraft, flying border will turn around.
Marble-Maze-for-WP8
- 很有名的 Windows Phone 8 maze 源码-WP8 maze game source code
Dxgraphic
- 基于DX的场景编辑体素化分割算法,通过体素化和细化后,将场景序列化-Based on the DX scenario editing voxel segmentation algorithm
bezierDrawPic
- 动画编辑器,使用bezier曲线编辑sprite精灵的位置,缩放,旋转,颜色矩阵,使的精灵根据bezier曲线播放动画,所有的曲线点都可以保存并加载,查看myGame类将代码移植到你的项目中,就可以使用bezier曲线的点来播放你的游戏动画了-Animation editor, using bezier curve editing sprite sprite position, scale, rotation, color matrix, so the elves play the animat
TestMedia
- 利用directshow播放视频,实现多媒体播放。-Use directshow video, multimedia playback.
ShadowVolumezFAIL
- 把微软directx9.0a中阴影zpass改写成阴影zfail,给大家参考-Microsoft directx9.0a in the shadow zpass rewritten shadow zfail, for your reference
DX10_Source-Part1
- Advanced 3D Game Programming with DirectX 10 源代码 第一部分-Advanced 3D Game Programming with DirectX 10 The first part of the source code