资源列表
ShotItGame
- 模仿CS的FPS类射击游戏,一个完整的小游戏,有部分音效,提供了完整的设计思路-FPS game,VB prigrammed
ParticalSystem
- Directx 实现的粒子系统。模拟烟花,欢迎下载使用。-Directx achieve particle system. Simulate fireworks, welcome to download.-
bloom_blur
- 用HLSL写的bloom和blur效果-Written with HLSL bloom and blur effects
snow
- direct 雪花粒子效果 游戏渲染 d3d 希望能帮到大家-directx snow particle system for d3d game render
BitmapMix
- 使用VMR9进行视频中位图叠加,本程序实现了视频中显示矩形,并能随鼠标移动-The use of video in VMR9 overlay bitmap, the program achieved a rectangular video display and mouse with the
AdvancedAnimationwithDirectX
- DirectX高级动画编程-源代码,详细讲解了如何实现帧动画,骨骼动画,面部动画等-DirectX advanced animation programming- source code, detailed account of how to achieve frame animation, skeleton animation, facial animation, etc.
DirectShow
- directshow开发包 主要包括INCLUDE 和 LIB 一般问题都能搞定-directshow development kit includes INCLUDE and LIB can get the general problem
GrabPictures
- 用Directshow捕捉视频流和抓取静态图片-Directshow capture by crawling video streaming and still image
xuanzhuanzhengfangti
- directX9.0 旋转正方体附有源代码方便查询 可以直接应用-directX9.0 rotating cube with the source code can be applied directly and easily accessible
D3d
- 利用托管的DirectX9.0C+VS2005编写,实现了从高程数据中读取数据,构建一个三维地形。-The use of managed DirectX9.0C+ VS2005 prepared to achieve elevation data from the read data to build a three-dimensional terrain.
shuangpinYUYVTest
- 用d3d实现YUY2视频显示,同时支持双屏,非常有价值的-Achieve YUY2 video display with d3d, while supporting dual, very valuable
DirectX
- 使用DirectX提供的几何图元建立模型, 从而得到物体的数学描述,DirectX将点,直线,多边形,图形和位图视 为图元。在三维空间排列物体,选择观察场景的有利位置. 2).色彩渲染:将物体的数学描述和相关的颜色信息转换为屏幕像素,这称为光栅化。-i will help you with it .