资源列表
SimplePlayer
- 陆其明 DirectShow开发指南源码 第5章 simple player 源码-Lu Qiming source DirectShow Development Guide Chapter 5 simple player code
DirectShowplayMpeg
- 功能说明:使用DirectShow播放Mpeg等媒体类型,并从中抓取图片 使用说明:编译本程序必须安装DirectX开发包-player for mpeg need dirextx
dx_water_source
- 利用GPU做代数运算的Dirext版本; 很有名的GPU编程例子(引自siggraph上的论文):这里使用了图形硬件上的矩阵和向量表达,繁杂的矩阵运算都在GPU上进行。对于想利用GPU做并行数值计算的人一定会有帮助~ -Make use of GPU computing Dirext version of algebra well-known examples of GPU programming (a quote from the siggraph paper): here the
3DGame
- DIRECT3d 一本电子书和书本源代码-attached to the source code direct3D books
canvas
- directX-draw,d irectX-draw,directX-draw,初步了解1-directX-draw,directX-draw,directX-draw,directX-draw,step1
ch2_1
- 关于DDraw基本概念2,如表面、flip、blt等-2 on the basic concepts of DDraw, such as the surface, flip, blt, etc.
ch2_2
- 关于DDraw基本概念3,如表面、flip、blt等-3 on the basic concepts of DDraw, such as the surface, flip, blt, etc.
ch2_3
- ddraw第三部分3,基本概念,如GDI等-ddraw third part 3, the basic concepts, such as GDI, etc.
ch2_4
- ddraw基本概念4,关于文字等简单操作的流程-ddraw basic concept of 4, on the text, such as simple process
FrameGrabbed
- frame grabbed direct x visual c++ windows-frame grabbed
VCandirecshowsetting
- VC++和Directshow的配置问题-VIsualC++and direcshow setting
vcanddirecshowmakingheadandcpp
- visual c++ 和Directshow开发视频采集的头文件和类实现文件-VIsualC++anddirectshowcapturehandcpp