资源列表
xrEngine
- XRay Engine module Source in C++
xrGame
- XRay Game Module source files
Tut04_Lights
- 计算机图形学,用d3d编写的灯光模型,源码vs2017亲测可用(Computer graphics, a light model written in D3D, source code vs2017)
快手无水印
- 快手视频采集源码,喜欢的可以下载看看!!!! (Fast video capture source)((Fast video capture source))
SharpDX-Samples-master
- DirextX的C#封装,里面有例子参考,方便参照(DirextX C# package, there is an example reference, convenient reference.)
DSoundModule
- DSound是directx中的用来处理声音特性的一部分,播放音频需要准备的工作其实和waveout也是差不多啊。(DSound is part of DirectX used to process voice characteristics. The preparation for playing audio is actually similar to waveout.)
Directx9教程
- 基于directx9 sdk的开发教程,中文译本(Development tutorials book based on DX9 SDK ,chinese version)
DX11
- 视觉处理,图像处理,游戏开发,内有详细教程。(Visual processing, image processing, game development, there are detailed tutorials.)
MiniA2
- Compressed archives combine multiple files into a single file to make them easier to transport or save on diskspace. Archiving software may also provide options for encryption, file spanning, checksums, self-extraction, and self-installation. Zip is
DirectShow
- 视频类库,可以实现视频录制和播放,所需文件都一一打包在内,使用方便。(video library,it can implete video capture and play)
E_DirectX
- E_DirectX 2.0 更新日志 - 2015-03-21 12:50 以下更改相对于 E_D3D9 1.0正式版: 1:[!]"E_D3D9" 改名为“E_DirectX".为其他DirectX组件作准备. 2:[!]调用"d3dx9_42.dll"库改为"d3dx9_39.dll"库.直接影响相关的ID3DX...类. 3:[!]优化各类(修改为继承),删除与基类重复的方法,相对减少源码体积(不
614321
- 图片快速缩放移动源码,程序结合易语言DirectX2D支持库和OPenGL支持库,实现图片快速缩放移动。(Fast moving source image scaling , the program combined with easy language support library and OPenGL DirectX2D support libraries, which achieved rapid scaling moving image .)