资源列表
SkylightShadow
- 用directx编写的简单球体渲染程序,实现了平行光渲染与天光(skylight)渲染,内附详细的说明文档-Directx write simple sphere rendering program to achieve a parallel light (Skylight) rendering rendering with skylight, enclosing a detailed documentation
D3DInit
- Direct3D初始化,实现了windows窗口生成和声明创建D3D设备对象。-Direct3D initialize, it creates the window and D3D object.
DirectXLoadX
- DirectX 加载一个老虎模型,这个老虎模型是一个X文件-DirectX loaded a Tiger,the tiger Model is X file
DirectX-pipeline-9.0
- DirectX 9.0 pipline picture
DirectShowCode
- DirectShow编程入门书籍,很详细-a useful guide for the beginer coding on the platformDirectShow
MediaPlayer
- 一个利用VS的DirectShow的视频播放器-A video player using VS and DirectShow
Fog-Effect
- D3D雾化效果File: fog.cpp // // Author: Frank Luna (C) All Rights Reserved // // System: AMD Athlon 1800+ XP, 512 DDR, Geforce 3, Windows XP, MSVC++ 7.0 // // Desc: Deomstrates fog using an effect file. Use the arrow keys, // and M, N, W,
DirectX_light
- 游戏开发编程D3D基础关于光照的例子。其中包含材质与光照。-Linghting example of Direct X 9.0 3D include material and linghs creating.
USB_Video_Pramater
- 接收通过USB传输的Video并且显示出来,对每一个Video的Parmameter进行设定,能驱动大部分摄像头。希望对大家有帮助。-To receive the Video of the USB and displayed on a Video Parmameter set, you can drive most of the camera. We want to help.
D3Dwindows
- D3D基本框架,有窗口和图画显示-The D3D basic framework, window and picture display
DirectX-
- DirectX教程,非常的详细还有有实例-DirectX tutorial, very detailed there are examples
3DGame
- 翁云兵的DirectX教程,入门必看书籍-The Weng Yunbing the DirectX tutorials, entry-must-see books