资源列表
bgp3e_sources
- beginning game programming 3rd edition的源代码-beginning game programming 3rd edition source codes
ZTest
- 使用 direct3d9.0C的x86和X64库,和 C++语言,开发64位和32位深度测试程序,配置好开发环境。-Use direct3d9.0C x86 and X64 libraries, and C++ language, the development of 64 and a depth of 32 test program, configure your development environment.
Clipper_test
- directdraw 中剪切板的用法。通过简单明了的例子使你快速了解剪切板的好处!-The use of clipper objective in directdraw
depthblendandstentil
- DirectX 3D镜面成像代码,本代码实际上还包括深度检测,模板测试,融合技术的演示-Direct X 3D Mirror image code.
CreateAddressTexture
- 演示纹理寻址功能
CreateMipTexture
- 演示分级纹理功能在Direct 3D中 -show mip texture in Direct 3D
CreateWrapTexture
- 在Direct 3d中创建纹理包装,用一个图片将立方体包装起来,防止出现跨边界纹理变形问题-Create Wrap Texture in Direct 3d
CapturePreviewAndSave
- 一个在MFC下的视频捕捉、回放、和存储例程,使用directshow中的SmartTee来实现,在VS2003下调试通过。-This is example for video capturing,previewing and saving programming. It uses smartTee in directshow. It have been debugged in Microsoft Visual Studio 2003.
gugedonghuua
- 骨骼动画的详细描述,讲解了骨骼动画的原理。-skeleton animation skeleton animation skeleton animation skeleton animation
Render-Mesh-Demo
- 用Directx9.0实现的3D面包圈。使用D3DXCreateCylinder创建。能很好地演示光照。-Directx9.0 realize with the 3 D donuts
dshow-video-capture
- VC下用directshow实现视频采集-use directshow to capture video.
ddraw-show-yuv-data
- 学习directshow的好例子,用direct draw现实 yuv的视频序列。-use direct draw show yuv video data.