资源列表
D3d
- 利用托管的DirectX9.0C+VS2005编写,实现了从高程数据中读取数据,构建一个三维地形。-The use of managed DirectX9.0C+ VS2005 prepared to achieve elevation data from the read data to build a three-dimensional terrain.
shuangpinYUYVTest
- 用d3d实现YUY2视频显示,同时支持双屏,非常有价值的-Achieve YUY2 video display with d3d, while supporting dual, very valuable
DirectX
- 使用DirectX提供的几何图元建立模型, 从而得到物体的数学描述,DirectX将点,直线,多边形,图形和位图视 为图元。在三维空间排列物体,选择观察场景的有利位置. 2).色彩渲染:将物体的数学描述和相关的颜色信息转换为屏幕像素,这称为光栅化。-i will help you with it .
wave
- 非常完美的水波纹,direct9.c2008版本环境, 完全3D的效果,-Very perfection fully 3D water ripple effect
PandaDirectXMaxExporter4.8.63.0
- 针对3ds max8 的插件,用于.x文件的导出,可以设计游戏的3d模型,放在3ds max安装目录的/plugins下。-Plug-ins for 3ds max8 for. X file export, you can design the game 3d model, on the 3ds max installation directory/plugins next.
Text
- 用directshow编写实现kalaOK的静态位图文本字幕叠加程序-DirectShow kalaOK used to prepare the realization of the static digital facsimile of the subtitles superimposed procedures
Direct3d
- direct3d 游戏编程基础也就是红龙书的源代码-direct3d game programming is the basis of the source code of the book Red Dragon
borland_dx8_libs
- Borland DirectX Libs
DirectX_Demo
- VS2010平台的DirectX游戏演示代码,场景为古装人物与古战场,程序演示了摄像机视角转换与人物跑动以及技能的释放,对新手很有帮助-VS2010 platform DirectX game demo code, the scene of costumed characters and ancient battlefields, the program demonstrates the release of the camera angle conversion with characters
DIrectInput
- 详细描述了Direct9.0的鼠标键盘输入 是学习Direct9.0和游戏编程必不可少的内容-A detailed descr iption of the mouse and keyboard input Direct9.0 Direct9.0 and games to learn the content of programming is essential 朗读 显示对应的拉丁字符的拼音 字典- 查看字典详细内容
DirectShow-H264-ENCODE
- 利用DirectShow实现对视频文件H264编码与解码基类-To DirectShow achieve H264 video file encoding and decoding of the base class
Open-source-DirectUI-library
- 开源DirectUI类库介绍及类图分析 开源DirectUI类库介绍及类图分析-the open source DirectUI class library the open source DirectUI class library