资源列表
ManagedDirectX9_8
- 使用Managed DirectX编写游戏利用背景知识来写一个简单游戏-Use Managed DirectX write games use background knowledge to write a simple game
DShowBallFilter
- 实现了DShow下Source Filter,推模式。-DShow achieved under the Source Filter, push mode.
PushSource
- DirectX推模式的例子,是一个Filter,可以看出获得单帧图像,图像序列等的方法-DirectX push model example of a Filter, can be seen to obtain single-frame images, image sequences, such as the method
HLSL2zhangwenlihunhe
- HLSL语言实现2张纹理混合和镜面反射,shader语言-HLSL language two texture blending, and specular reflection, shader language
SimplePlayer
- 一个基于DirectShow的视频播放器,希望能对大家有用!-A video player based on DirectShow, hoping it would be useful!
streams.h
- (环境配置)总结-streams.h问题.这是本人发了三天时间才完成环境VC6与DirectShow进行编程的环境配置,这个解决方法是第一个完全用Debug_Unicode版本来方法解决(至少我没看到过有用这个方法的)-(Environment configuration) sum-streams.h problem. It is I made a three days to complete environmental VC6 with DirectShow programming envir
dx
- 利用Directx编程的最基本环境的配置,VC6下编译通过-Directx programming environment using the most basic configuration, VC6 compiled by
xreal3d-Tools-0.0.2.i386.win32
- Xreal3D的导出插件源代码,可以把3ds max中的模型导出-Xreal3D export plug-in source code
ddrawYUV
- 使用directdraw显示YUV数据的例子,类似于YUV player,已经建好工程,编译直接使用即可。-Example of YUV data display using directdraw, similar to the YUV player, with VC6.0 project, can be used directly.
DirectX9-Chinese-Help
- directshow的中文帮助文档,使用更加方便-Chinese directshow help documentation, easier to use
DirectDraw
- DirectDraw的开发、使用帮助文档,对做这方面开发的朋友很有帮助-DirectDraw development, the use of help files, so this aspect of the development of helpful friends
d3dhookMOdel
- D3D9,D3D8HOOK模块。 开发D3D游戏透视外挂用的!-D3D9,D3D8HOOK Model