资源列表
Chili-DirectX-Framework
- ChiliTomatoNoodle Directx Framework
directshowPlayer
- 基于directshow 的视频播放器,可以采集摄像头图像,截图保存为bmp-a vedio player based with directshow framework, can get data camera & save snap as bmp
directdrawCATCH
- 使用directdraw进行抓图,需要安装SDK-Use directdraw were shots, you need to install the SDK
skeletal-animation
- 这是一篇讲解骨骼动画的相关例程,希望通过该例程,大家对骨骼动画有个好的理解。- This is an explanation related skeletal animation routines, we hope the routine, everyone has a good understanding of skeletal animation.
ColorBasics-D2D
- 体感摄像头对图像的读写,并且转换为opencv数据格式进行进一步的图像处理。-Somatosensory camera image read and write, and convert images for further processing to opencv data format.
dispatch_vd_project.20140516
- 用于RTP传输解码的视频插件 用于RTP传输解码的视频插件-Video plug-in for RTP transmission Video plug-in for RTP transmission
X_Model
- 搭建一个3d场景房间,里面摆放一些模型,可以控制光照和摄像机-build a 3d room scene , there are some models in it,you can conctrol lighting and camera
3D_display_control
- 基于directx的三维小系统,主要实现地形数据的读取,以及对地形的旋转平移等操作-Directx-based three-dimensional small systems, the main achievement to read topographical data, as well as operations such as rotation and translation terrain
Bounding-Box
- 基于directx包围盒的小程序,主要是针对建模过程中,检测模型是否发生碰撞等-Based directx bounding box of small programs, mainly for the modeling process, to detect whether a collision model, etc.
Pick-Object
- 基于directx去拾取对象,这在游戏开发中会经常用到,拾取对象也可以去修改模型-Based directx to pick up objects, which will be frequently used in game development, you can also pick up objects to modify the model
texture
- 基于directx对模型进行贴图,帮助directx初学者学习如何贴图以及有哪些方法-What methods based on the model map directx, directx help beginners learn how to map and have
char_tool
- my game character tool