资源列表
game_map
- 这是一个d3d游戏地图的源代码,初学者的最佳指导!-d3d This is a map of the game's source code, the best guide beginners!
VOLUMEFOG
- 基于C++和DirectX的实现体积雾的源代码-C++ and DirectX based on the realization of the source code size of fog
VCFlash SDK
- VC编写的Flash SDK-VC prepared by the Flash SDK
01_VolumeFog
- dx 立体物体源程序开发 c++编写 非常实用-dx three-dimensional object source development written in C++ Very useful
01_VolumeFog.rar
- 运用DirectX 9.0实现了体积雾的效果.效果很好.,The use of DirectX 9.0 implementation of the volume of fog effects. Well.
VolumeFog
- 精通D3D 中的体积雾 实例 可以一看
PushGuids
- 将任何窗口录制成电影。visual c++环境编译。采用directshow技术。-window will be recorded as any film. Visual c compiler environment. Directshow using technology.
Snowing
- 自然效果雪的模拟,采用DirectX编写!-Simulated the natural effects of snow, using DirectX write!
Snowing
- 使用DirectX,自然现象模拟之——下雪的浪漫冬季-The use of DirectX, simulation of natural phenomena- the romantic winter snow
DirectShowsouce
- 《DirectShow开发指南》附书源代码。本书以DirectX SDK 9.0版为蓝本,涉及的内容几乎涵盖了在Windows平台上使 用DirectShow进行C++编码的方方面面。
Once3.2
- 选择重新插上查杀是的打算打算当前的气温XZXAXA(Self knowledge is done and done to do and do ZXAD)
volumefog
- 精通directx3d中的体积雾示例程序-Directx3d good example of the size of fog procedures