资源列表
test2
- 第一次编写DX代码,基本上什么都不懂,按学习文档写的一些简单代码,请高手指教!-The first written DX code, basically what they do, by learning some simple code to write the document, experts advise!
develop-net
- Sigma Design SDK source
模拟cs的例子
- 用visual bisic模拟cs的游戏(Using visual bisic to simulate the game of CS)
Octree
- 简单的介绍了四叉树在场景编辑中的使用,适合初学者观看与学习-Introduced a simple quadtree editor in the use of scenes, watch and learn for beginners
dx9_shadow_volume
- 基于shadow volume的阴影算法源码,directx实现-Based on the shadow of shadow volume algorithm source code, directx achieve
directx9
- 使用DirectX9.0实现了基本图元的绘制(需要将Render函数中的注释去掉才能看见),实现了X文件的读入显示。初学DirectX编程很好的参考。-Using DirectX9.0 and VC to draw some basic pictures, reading .x file and display it, this application is a demo for all DirectX_starters to learn.
Directshow_sdk+direct_show_develop_manual
- directshow 开发手册,希望对大家有所帮助
Terrain
- Terrain3D射击游戏,采用direct3d
videoconvert
- vc+directshow实现视频转换,边预览边转换,罗列出系统安装有的编解码器,自行选择.-vc+ directshow achieve video conversion, side preview side conversion, set out the system installation and some codecs to choose.
StateManager
- 读取微软的DirectX使用的 .x 文件,能够获得.X文件中每一个节点的数据(如Mesh中每一个点的坐标)。需要DirectX的环境才能编译运行。-Read Microsoft s DirectX use. X files, can be. X document, each node of data (such as Mesh in the coordinates of each point). DirectX environment need to be able to run the co
DirectDraw
- 简单的DIRECTX 编程 让你能对最初的DIRECTX 在vc++中的实现有个好的了解-Simple DIRECTX programming so you can to the first DIRECTX in vc++ realization of a good understanding
D3D_2D
- DIRECTX下的2000个bullet运动测试 src文件夹是测试程序的源代码 D3D_XD_src是D3D_XD引擎的源代码 bin是可执行程序-DIRECTX under the 2000 bullet exercise test src folder is the test program' s source code D3D_XD_src is D3D_XD engine source code is the executable program bin