资源列表
simple_ddraw_game
- 最基本的direct draw 游戏编程入门,很好的参考,对于初学者。-basic game programming draw direct entry, a good reference for beginners.
飞行窗体
- 一个飞行窗体程序。使用C#编写。基于DirectDraw. 完整源码.-a flight procedures. The use of C#. Based on DirectDraw. Complete source code.
TSOnly
- DirectShow Based TS Source FIlter which will Connected to any TSDemux Filter having Subtype equal to MEDIASUBTYP_MPEG2_TRANSPORT -DirectShow Based TS Source FIlter which will Connected to any TSDemux Filter having Subtype equal to MEDIASUBTYP_MPEG2_T
D3D9 Init
- D3D9 Init.zip
DDraw02
- directx的高级操作,一些基本算法的实现-directx senior operations, the realization of some of the basic algorithm
Render
- windows 平台上独立的音频视频播放库。想学习directdraw和waveout 相关知识的人可以参考-windows platform independent audio video player library. DirectDraw and waveout want to learn the relevant knowledge can refer to
savegraph
- this a visual c++ 2008 project witch makes a directshow graph and saves it as c:\mygraph.grf- this is a visual c++ 2008 project witch makes a directshow graph and saves it as c:\mygraph.grf
NURBS
- NURBS曲线实现 用C语言实现对NURBS曲线代码,可以自由设定控制点
DirectX8-rotating
- directX8教程,旋转立方体,代码及教程-directions for directX8
GfxEngine
- D3D9 封装到DLL中,仅导出接口。方便编程需要。-D3D9 package to the DLL, only the export interface.
AVIMovie
- vega 与VC++混合编程实例,模拟仿真,能精确调整车辆方向、速度,推力等数值,可以用键盘和鼠标互动-vega car motion
DX-Project-6
- 《DirectX 8 教程》及配套代码 第六章:纹理 Introduction (序) What is a Texture? (纹理是什么) Texture Size (纹理的尺寸) Texture Coordinates (纹理坐标) Texture Mapping (纹理映射) Using Textures With DirectX (在DirectX中使用纹理) Step 1: Modify FVF and Custom Vertex (第一步,修改FVF和