资源列表
CVLCAD-32-bits-by-The-End-Jujuy-(1)
- CIvil cad para diseñ o
PathGeometry
- D2d路径图形的实现。很方便。效率很高。比GDI好太多了-D2d Path Geomrtry
CaptureSound
- 用VISUAL C++ 及directsound 实现的音频采集程序-Using VISUAL C++ and directsound audio collection procedures to achieve
Direct3DgameprogramISO
- Direct3D游戏编程入门教程这本书的源代码,上面有各章例子的程序以及代码
12_骨骼动画
- dirext编程骨骼动画,网上收集的,大家一起学习(Dirext programming bone animation, online collection, everyone study together)
Render-FullScreen
- DirectX11 tutorial using with C++, which is about Render direct3d full screen. This is basic program for newbies game programmer . It is very simple and easy to learn.
IntroductionTo3DGameProgrammingWithDirectX9.0
- DirectX 9.0入门编程的好向导,英文版本 内含本书的代码
BCIjiemian
- 本代码实现了用户界面的设计 界面包括bci的刺激范式:随机闪烁的图片和输出结果显示 使用DirectX实现刺激界面的编程,导入其中的ddraw、dinput、dxguid静态链接库,并使用其中的函数来实现屏幕中灯的绘制和闪烁,导入winio静态链接库控制设备I/O端口直接驱动显卡控制屏幕上灯的闪烁频率,以获得稳定的闪烁频率,最后导入winmm静态链接库使键盘能够对刺激界面进行有效控制。-This code implements the user interface design interfac
DX_ENGINE_HQ
- 一个DX的简单的引擎~用了OPENAL放音乐-A simple engine DX ~ play music with the OPENAL
D3D_Samples
- directX 游戏开发 随付光盘,其中涵盖了winAPI GDI direct input direct draw direct 3d 等内容-directX game developers pay with CD-ROM, covers one of winAPI GDI direct input direct draw direct 3d, etc.
tank_platform_shooting7.31
- d3d坐标变换习作,无贴图。旋转平台上可以控制物体移动。-d3d9 transform.
My3DGame
- DX项目,实现场景的漫游,实现下雨下雪等的粒子系统-DX projects to achieve roaming scenarios to achieve rain snow and other particle systems