资源列表
camerads
- 基于directshow和openCV的视频采集,多窗口播放-And openCV based on directshow video capture, multi-window play
XFileHead
- vc6.0+directx7.0编写,改编自dx7sdk带的例子xfile,只做了小小改动。 关键是把.X模型文件和贴图都打包到了资源里面,最后只有一个exe就可以运行。 这里的.X是D-player里面的韩国小人。
MultiplyAttributeModel
- 多子集多纹理模型读取和渲染: HLSL着色器实现-Read more subset texture model and rendering: HLSL shaders
FilterMpeg2VD
- 陆其名《directshow开发指南》中FilterMpeg2VD源码-Miss the name " directshow Development Guide" FilterMpeg2VD Source
MultiAnimation
- 角色模型的动态添加,代码里写了随机状态,有碰撞检测,摄像机移动。-Role model dynamically add code to write a random state, collision detection, the camera moves.
threadskinmesh
- 好程序,多线程cpu骨骼动画,顶,这么好的源码还不速度下载吗-Good program, multi-threaded cpu skeletal animation, top speed is not such a good source to download it
Timer
- DirectX9.0\3D游戏开发编程 Timer 动态图片的实现-DirectX9.0 \ realization of 3D game development programming Timer dynamic picture
1
- directX小作业 基本小功能,酌情下载-directX small job
DX9.0b_Include
- 用于Direct9.0b开发的Include库文件。可用于音频和视频解码-Include library file for Direct9.0b developed. Can be used for audio and video decoding
Terrain
- 封装了地形类,实现了从图片文件(Bmp,Raw)中读取高度数据并创建地形。
BattlePlane
- 横版飞机游戏,使用directX,win32 API-Horizontal version of the aircraft game, using directX, win32 API
directX_lz
- 游戏开发的DirectX粒子系统运用,源码有注释-The development of DirectX games using particle systems, source code annotated