资源列表
3D_Terrain
- 3D地形绘制,基于微软框架。但主要代码是一个类,可以拆出来单独用-3D terrain mapping, based on Microsoft frameworks. But the main code is a class, you can split out separately with
visualization-whitepaper-chinese
- QT4.5下,opengl和directX的开发资料.适合初学的人做资本了解.-QT4.5 under, opengl and directX development information. Suitable for beginners who do understand the capital.
DeathPit
- DirectX学习范例: 学习《Sams Teach Yourself Game Programming with DirectX in 21 Days》的参考范例2
DirectShow_MPEG_2
- 基于DirectShow的MPEG_2流媒体多路播放与实时存储系统设计与实现
Alpha
- d3d camera类,很不错啊,大家可以来学习学习啊。初学者必备。-d3d camera class, very Cuoa, we can come to learn to learn ah. Essential for beginners.
Alpha
- 3种alpha混合的源码-three kinds of mixed alpha source
DirectShow
- 《DirectShow开发指南》源码
DirectShow_develop_guid
- 陆其明编写的directshow实务精选电子版源码。-Lu Qiming prepared the electronic version of Featured DirectShow source code of practice.
d3d001
- 利用DIRECTSHOW做的一个三角形的三维立体图形。-Use DIRECTSHOW do a triangle, three-dimensional graphics.
directshowcode
- DirectShow开发指南源码,DirectShow开发指南-DirectShow
directshow_development_codes
- Directshow 经典书籍,里面的源代码,对学习很有用的!欢迎下载!-Directshow classic books, which the source code, to learn useful! Welcome to download!