资源列表
Working_with_Stream_Buffer_engine_TIME_SHIFT_on_Wi
- Working with Stream Buffer engine - TIME SHIFT on Windows XP Service Pack 1.rar
VertexBlend
- 使用DirectX,采用顶点混合技术,模拟动态立体字体-The use of DirectX, Vertex hybrid technology used to simulate the dynamic three-dimensional fonts
dxpack12
- This file is part of a component suite called Design } { eXperience and may be used in freeware- or commercial } { applications. The package itself is distributed as } { freeware with full sourcecodes. -This file is part of a component suite ca
citySceneManagement
- 在DirectX中,实现城市场景管理,车辆交通模拟-In DirectX, the realization of the city scene management, and vehicular traffic simulation
dx9vbu_progressive_mesh
- .x 檔案解檔秀圖 可增加3D平面,使物件表面更加平滑 \\wolf.x \\wolfmap.jpg \\form1.vb \\moduleX.vb \\moduleX2.vb \\assemblyInfo.vb- x 鈻
DsBkSource
- 《Directshow开发指南》源代码,部分已经编译成功-" Directshow guide the development of the" source code
04_HLSLSpecular
- hlsl 渲染,不用汇编语言渲染图像。范例是精通direct3d中的。-hlsl rendering, not assembly language rendered image. Example proficient direct3d.
2dMapEditor
- It is simple 2d editor written with DirectX 9. It have minimap.
wuhua
- 介绍D3D 雾化效果 是HLSL 写的 大家可以下载来-Introduced D3D HLSL atomization write you can download to look at
DirectShow
- 关于DIRECTSHOW的好书,有相当多的事例代码在其中-This is a good book about DIRECTSHOW,and it contains a lot of exmaple source code.
DirectX_Fog
- DirectX 雾化效果编程,注释清晰,初学DirectX者一定要看。-Atomization Programming DirectX effects, comments clear, beginner who must depend on DirectX.
multiviewsdx9
- 讲多视口的例子,用D3D写的,对于视口的理解有很大的帮助