资源列表
AudioResample
- DirectShow Audio filter 可resample輸入audio 之sample rate -Audio DirectShow filter can resample Zhi audio input sample rate
dxsnd
- directx sound sample for paly sound if u compile it thanks-directx sound sample for paly sound if u compile it thanks
JpegDecoderfilter
- 一个可以在DirectShow中实现图片压缩的filter
D3Dmesh
- 关于介绍directx中网络模型的例子.可以读取.x文件,适合初学者学习-for the presentation of directx network model example. Can read. X documents for beginners learning
article_generatingterrtex
- 产生水的程序,结合D3D把水的渲染发挥的淋漓尽致,国外的代码,很不好下的哦
Transparent-Water
- Introduction to 3D Game Programming with DirectX 10 中的水面模拟源码-Introduction to 3D Game Programming with DirectX 10 surface simulation source code
啤酒动画
- 在delphi使用glscene开发的一个杯里倒满啤酒时的动画
MotionBlur
- 《精通direct3d图形及动画程序设计》附书源代码\第三十二章 运动模糊效果-" Proficient in direct 3D graphics and animation program design" attached to the book source code \ chapter thirty-second motion blur effect
record
- 使用DirectX录音、播放效果,主要库文件DirectX.dll、DirectXSound.d-Use DirectX recording, playback, the main library DirectX.dll, DirectXSound.dll
Chapter1
- 这个是direck9初始化程序,适用于初学者的程序-This is direck9 initialization procedure, the procedure applies to beginners
ds-winrtp-2.0.0
- directshow 写的filter示例程序 有很好的参考价值-directshow filter written procedures are very good examples of the reference value.
Roaming_based_Direct3D
- 基于Direct3D实现的3D漫游,内容包括图像学相关知识点,MFC相关知识,Direct3D中图像渲染,纹理,输入控制,声音,GUI等相关知识,对掌握利用MFC和Direct3D结合使用有很好的帮助.-Direct3D-based implementation of 3D roaming, including iconography related knowledge points, MFC knowledge, Direct3D in image rendering, texture, in