资源列表
new-D3D9-ModelLogger
- new D3D9 ModelLogger, Stride logger model
cdirectx
- 一组Driectx例程,通过它可以帮助快速掌握Directx的程序设计,对学习有很多参考价值。-a group Driectx routines, it could help grasp the DirectX programming, to learn a lot of reference value.
VC++DirectX93D09
- Visual C++DirectX9 3D游戏开发导引-Visual C DirectX9 3D game development Seeker
DX-Project-12
- 《DirectX 8 教程》及配套代码 第十二章:键盘与鼠标输入 Introduction (序) DirectInput Include and Library files (头文件与库文件) The Controls (控制方案) Initialising DirectInput (初始化DirectInput) Setting up the keyboard (设置键盘) Setting up the mouse (设置鼠标) Buffer
vc_vi
- Directshow 视频文件抓取图片帧,VC++源代码,比较详细,非常实用-Directshow video capture picture frames, VC++ source code, more detailed, very useful
dx9_resize_window
- This sample demonstrates how to respond to the app s window // getting resized by resizing the front and back buffers of // the Direct3D device to match it. If you don t do this, // Direct3D will be forced to perform a stretch blit when the
toushi
- cf透视源代码,人物透视!- YI ec module supports all games d3d perspective, it is easy to use
Videocap(1)
- captureIT的源代码,需要。net支持,配合capIT_demo使用,还需要DX9支持-captureIT the source code needed. Net support and cooperate with capIT_demo use, but also needs to support DX9
UsePointSprite
- 一个展示基本粒子实时特效的雪的代码。 程序中包含了基本的Dx的框架,核心部分可以直接从 CMyD3DApplicaiton的render看起, 或者开调试直接看。-a real-time display of elementary particles of snow code. Procedures include the basic Dx framework core directly from the render CMyD3DApplicaiton see, Debugging o
Fog_D3D
- direct3d物理模拟-Direct3D physical simulation
baseD3D20
- 关于一个基于directx 3d的游戏,界面时尚新颖,可控参考。-based on a DirectX 3d game, stylish new interface, controllable reference.
dx9particlesystem
- 这是一个例子系统,做的非常好。 需要的朋友一定会从中学到不少东西。-This is an example of system, make the very good. Friend in need will learn many things.