资源列表
PlayWnd
- 用DirectShow实现的多媒体文件的播放,初学者可借鉴使用
3D_display_control
- 基于directx的三维小系统,主要实现地形数据的读取,以及对地形的旋转平移等操作-Directx-based three-dimensional small systems, the main achievement to read topographical data, as well as operations such as rotation and translation terrain
GameDemo
- d3d代码,你可以来看下.这是关于场景的实现部分 -d3d, ni ke yi lai kan xia
MyParticle
- 基于DirectX实现简单的雨、雪以及喷泉效果的粒子系统。-Based on DirectX to achieve a simple rain, snow and the fountain effect of particle system.
woshiche
- 开车场游戏,基本都有,不复杂,简单的
DirectXLoadX
- DirectX 加载一个老虎模型,这个老虎模型是一个X文件-DirectX loaded a Tiger,the tiger Model is X file
Chapter04
- 其中AppIPTransform为MFC Filter的例子, DsDemo是一些演示代码,FilterTitleOverlay是字符叠加Filter的源代码。-MFC Filter which AppIPTransform for example, DsDemo some demo code, FilterTitleOverlay is superimposed character Filter source code.
OceanFlame
- ocean flame directx visual C-ocean flame directx visual C++
Advanced+Animation+with+DirectX+(source+code)
- DirectX高级动画制作的源码 其余几部分还没上传
Advanced+Animation+with+DirectX+(source+code)III.r
- DirectX高级动画制作 第一章到底第六章的源码
tcpshow
- Dircetdraw7 运用DX7SDK库 显示tcp接受到的yuv422的数据流-dircetdraw to show yuv422 buf
Omega092b
- 封装了directx的Delpih控件组,包含源码和例子程序-Packaging of Delpih the directx control group, contains examples of source and procedures