资源列表
space源码。
- 一个经典的directx入门游戏程序
D3Ddemo15
- 一个不错的新手学习资料,大家可以看一看,绘制具体的人物模型矩阵变换之类的-A good novice learning materials, we can have a look, drawing character model concrete matrix transformation such as...
treasure
- 基于D3D的2D小游戏,供新手学习 实现功能有,天上落下娃娃, 人物碰撞实现, 图片渐进消失, 仅供学习-Based on D3D for 2D game for the novice to learn to achieve function, the sky falling dolls, figures to achieve the collision, pictures gradual disappear, only to learn
shoot
- DirectX写的一个射击游戏,包含下雪的粒子效果-DirectX written in a shooting game, including snow particle effects
MyDirectXTest
- 通过D3D11画一个简单的三角形,使用shader操作顶点shader(vs)和像素shader(ps)-Using D3D11 to draw a simple triangle,and using the vertex shader operations shader (vs) and pixel shader (ps)
BMD-SDK-1.2
- Decklink SDK (lastest)
GameProgramming
- 游戏编程,directX,C++,Windows all in one 做学习参考非常不错,希望对大家有帮助-game programming, directX, C, Windows do all in one study reference very good, and I hope to be helpful
camerads
- 基于directshow的视频处理开发,用于摄像头的读取和抓捕,是做视屏监控,学习directshow的好资料-Directshow video processing based on the development, for the camera to read and capture, is to do Screen Monitor, learning good information directshow
Light
- 基于Direct3D9.0,对灯光材质的编程。-Based on Direct3D9. 0, programming of lighting and texturing.
DirectX
- DirectX(模型导入拾取测试)bool Direct3D::InitDirect() { IDirect3D9 * d3d9 d3d9=Direct3DCreate9(D3D_SDK_VERSION) D3DPRESENT_PARAMETERS d3dpp ZeroMemory(&d3dpp,sizeof(d3dpp)) d3dpp.BackBufferHeight=m_fHeight d3dpp.BackBufferWidth= m_
Direct3D-bone-animation
- 关于direct3d加载骨骼动画以及如何使用骨骼动画的程序,代码中附有详细说明-Direct3d load on skeletal animation and how to use skeletal animation program, with a detailed descr iption of the code
MediaPlayer
- 平台:tq2440+wince5.0+VS2005(MFC编写)+Directx 9.0B 在wince上一个简单的视频播放器,有播放界面、菜单、播放列表、按钮、滑块,基于对话框,能够大小化、控制播放列表-Platform: tq2440+ wince5.0+ VS2005 (MFC write)+ Directx 9.0B in wince on a simple video player, a player interface, menus, play lists, buttons, s