资源列表
ball_proj
- 1.DirectShow how to output to render 2.USE MFC Shared DLL 3.Include <afx.h> that you are easy to use Socket and String function 4.Include network recieve data 5.DNS to IP 6.Xvid Mpeg4 decoder 7.Ap Pass param to Direcshow interfa
105230283Source
- 3d游戏编程大师技巧源代码 是游戏编程的很好的源码-3d youxi biancheng dashi jiqiao
DirectShowPlayer
- 基于DirectShow的播放器,可以播放AVI格式的MPEG4和H264编码的视频。-a media player based on directshow, support AVI file type with MEPG4,H264 encode.
Chap20
- 用DirectX编写RPG游戏 第20章源码-Preparation of RPG games with DirectX code Chapter 20
Explosion
- 数字媒体方向游戏的部分功能实现,DX的碰撞检测-explosion of DX
migongdonghua
- 此源码包含迷宫创建,人物行走,骨骼动画,以及鼠标控制视角转动-This source contains a maze created, people walking, skeletal animation, and mouse to control the rotation angle
Preview
- VC6.0环境下的摄像头预览功能的简单例子,用DirectShow实现,适合入门的新手,程序结构清晰,代码简单-Simple example of the camera preview function VC6.0 environment, with DirectShow for a novice, clear program structure, a simple code
d3dbase
- Direct3D 导入模型(.X) “TAB”键放大 “Space”缩小 左右方向键旋转-Direct3D import model (. X) " TAB" keys to zoom in " Space" key to reduce the direction of rotation around
EnhancedMesh
- D3D9的EnhancedMesh项目,已经转为vs2012项目,运行08.sln即可-D3D9 of EnhancedMesh project, the project has been converted to vs2012, can run 08.sln
collision
- 碰撞检测范例,是简单的碰撞检测范例,能做简单的碰撞检测-Example of collision detection, collision detection is a simple example, can do a simple collision detection
DX软阴影实现
- 使用DX 实现软阴影和对阴影平滑,模糊的处理
CPP-test-DX-draw-a-line-speed
- 改程序是用C++编程,能够用C++ DirectX画出直线,并能测出画直线的速度,该程序很经典。-The program is written in c++ programming, can use c++ DirectX draw a straight line, and can measure the draw a line speed, this program is very classical.