资源列表
RotateCube
- d3d实现一个旋转的正方形.包括添加一个图片纹理-d3d implement a rotating square, including adding a picture texture
terrain.rar
- 这是一个基于directX3D的场景漫游实例,实现了第一角色视角在场景中的漫游,This is a scene-based roaming directX3D example, the realization of the role of perspective in the first scene of the roaming
eBook
- 一本学习DirectShow的电子书,很有帮助,是学习DirectShow不可缺- - Autorun menu for linking to the resources on this CD - Source files for all example programs and tools in the book - Microsoft DirectX 9.0 Software Development Kit (SDK) - Windows Media Encoder 9 Se
01_Mesh
- mesh 模型的导入 -mesh model input .x ssssss ssss s s s s s s s s
move
- 在环境内显示多个物体,并且能单独移动和整体移动-Display multiple objects in the environment and can move individually and as a whole moves
ch2_3
- ddraw第三部分3,基本概念,如GDI等-ddraw third part 3, the basic concepts, such as GDI, etc.
ReflectiveWater.zip
- 水面渲染 反射折射等,可参考,d3d程序,Surface rendering reflection refraction and so on, can be found, d3d procedures
VideoGrabber
- 实现网络视频预览,使用DirectShow开发而已 自己学习时写的一个小例子-Network video preview
TitleOverlay
- DirectShow Filter,可显示字幕的功能,置于图片之上-Directshow filter
chapter2
- Premier Press - Beginning DirectX 9 2nd source codes-Premier Press- Beginning DirectX 9 2nd source codes
shipinjiankong
- 程序运行在Windows 98/2000/XP/2003平台下,可在VC++ 6.0或.NET中调试。调试前请先安装Microsoft DirectX 9.0 SDK。因为本章的程序用到DirectShow的COM,需要在程序options→directories→include files中添加“E:\Program Files\Microsoft DirectX 9.0 SDK \Samples\C++\DirectShow\BaseClasses”。-view
22
- 运用directx制作的水波特效 新手可以参考一下-directx c++