资源列表
DirectX9_hanshuku
- delphi下的directX9.0声明头文件,用于开发基于directx9.0的程序,及控件的二次开发。-delphi directX9.0 statement under the header files for developing programs based on directx9.0, and control of secondary development.
ch2_2
- 关于DDraw基本概念3,如表面、flip、blt等-3 on the basic concepts of DDraw, such as the surface, flip, blt, etc.
DirectX
- 使用DirectX提供的几何图元建立模型, 从而得到物体的数学描述,DirectX将点,直线,多边形,图形和位图视 为图元。在三维空间排列物体,选择观察场景的有利位置. 2).色彩渲染:将物体的数学描述和相关的颜色信息转换为屏幕像素,这称为光栅化。-i will help you with it .
SendRecive
- 一个视频传输的程序,基于DirectShow开发的。主要能够传输mpeg4的数据流。。能够边传变播放。-A video transmission program, based on DirectShow Development. Mainly to transmit the data stream mpeg4. . Mass changes to side play.
X_Model
- 搭建一个3d场景房间,里面摆放一些模型,可以控制光照和摄像机-build a 3d room scene , there are some models in it,you can conctrol lighting and camera
D3DMipmapGoodSample
- MipMap的另外一个示例,其很明显的展示了地表贴图的变化-MipMap another example, which obviously shows the changes in the surface texture
Directshow
- 本程序可以在Windows 98/2000/XP/2003平台下运行,可在VC6.0或.NET中调试。调试前需要安装Microsoft DirectX 9.0.里面有采集播放暂停停止等功能-this program in the Windows 98/2000/XP/2003 platform operation, or in VC6.0.NET debugging. Debugging the former requires Microsoft DirectX 9.0. There are p
canvas
- directX-draw,d irectX-draw,directX-draw,初步了解1-directX-draw,directX-draw,directX-draw,directX-draw,step1
ch2_1
- 关于DDraw基本概念2,如表面、flip、blt等-2 on the basic concepts of DDraw, such as the surface, flip, blt, etc.
ceguitestcodes
- MFC+DirextX+cegui 实现的例子,自己网上收藏的,感觉不错,共享一下
NullNull
- 用directshow编写的数据通断filter。可以在filterGraph不停止的情况下实现数据的通断。-Prepared using directshow data off filter. FilterGraph not stop in case of realization of the data off.
RaceX
- 赛车raceVC工程源码,编译RaceX.dsw文件,在Debug目录下会生成文件RaceX.exe,直接双击该文件,即可运行“赛车”程序。 要正确编译源代码,需要安装DirectX 8.0及其以上版本。