资源列表
hlsl-learner
- HLSL初级教程的源代码,对学习着色器语言HLSL有帮助-HLSL primary tutorial source code, for learning HLSL helpful Shader Language
MovingCloud
- 《精通direct3d图形及动画程序设计》附书源代码 第二十七章 自然现象模拟-" Proficient in direct 3D graphics and animation program design" attached to the book source code Chapter twenty-seventh natural phenomena simulation
Rain
- D3D9模拟关于雨的源代码,用vs2008编译时出错的话就将出错处中包含的9去掉-D3D9 simulation of rain of the source code, using VS2008 compiler error word will contain 9 remove error at
Clip-Pixel
- Introduction to 3D Game Programming with DirectX 10 中关于clip pixel的源代码-Introduction to 3D Game Programming with DirectX 10 on the clip pixel source code
Transparent-Water
- Introduction to 3D Game Programming with DirectX 10 中的水面模拟源码-Introduction to 3D Game Programming with DirectX 10 surface simulation source code
Particle-System
- Introduction to 3D Game Programming with DirectX 10中的粒子系统实例源代码-Introduction to 3D Game Programming with DirectX 10 particle system source code examples
Vidicon
- 3D摄像机功能--有第一人称视角,和第三人称视角。-The 3D camera function- a first-person perspective, and the third person perspective.
DirectX8.1ProgrammingforCPP.chm
- Microsoft® DirectX® is a set of low-level application programming interfaces (APIs) for creating games and other high-performance multimedia applications. It includes support for two-dimensional (2-D) and three-dimensional (3-D) graphics, sou
main
- 茶壶 球 长方体 圆柱体 试下一下的图像,但是是静止的,不过带有光源-The teapot ball to try a cuboid cylinder of the image, but is still, but with a light source
D3DXCreate
- direct3d 用mesh方式创建图像的3D程序,win32-using direct3d9 create some objects in win32 condition
new-GameGround
- 几年前写的 dx9.0下的小RPG demo 共两个场景可以来回切换
Game3D10-14
- 3D游戏基础最简单的3D场景界面-3D game-based interface to the most simple 3D scene. . . . . . .