资源列表
PART-1-7--I3DGPDX10Chapter-4sC
- Introduction to 3D Game Programming with DirectX 10 PART 1 - 7
cdamamma
- Advanced 3D Game Programming with DirectX 10.0 source code
Chap14
- 用DirectX编写RPG游戏 第14课代码-Preparation of RPG games with DirectX 14 class code
Chap15
- 用DirectX编写RPG游戏 第15课代码-Preparation of RPG games with DirectX 15 class code
Chap16
- 用DirectX编写RPG游戏 第16课代码-Preparation of RPG games with DirectX 16 class code
Chap17
- 用DirectX编写RPG游戏 第17课代码-Preparation of RPG games with DirectX 17 class code
Chap18
- 用DirectX编写RPG游戏 第18课代码-Preparation of RPG games with DirectX 18 class code
Chap19
- 用DirectX编写RPG游戏 第19课代码-Preparation of RPG games with DirectX 19 class code
Chap20
- 用DirectX编写RPG游戏 第20章源码-Preparation of RPG games with DirectX code Chapter 20
Contra2D
- Game Contra 2D using directX 9.0 and C-Game Contra 2D using directX 9.0 and C++
Chinese-ink-painting
- 基于dx9,的中国风格的水墨画实时渲染。风格化沟边,-Based on dx9, the Chinese style of ink painting real-time rendering. Style of gutter,
DeferredShading
- 基于dx,延时渲染的技术文档。shader技术。 defferedShading-Based on dx, delayed rendering technical documentation. shader technology. defferedShading