资源列表
DirectX-9
- Device类是DirectX里的所有绘图操作所必须的。可以把这个类假想为真实的图形卡。场景里所有其他图形对象都依赖于device。HLSL的内容-DirectX Device class is where all the necessary graphics operations. This class can be hypothetical to the real graphics card. All other graphic objects in the scene are depend
Tank_src
- 一个小时候玩过的坦克游戏,使用DirectX编写,新手可以作为开发DirectX游戏参考。是我学做游戏的参考代码,相当不错!-A child played the tank game written using DirectX, DirectX game development novice as reference. I learned to do the game reference code is quite good!
Game
- 一部份代码,不是完整的,学习direct用的-Part of the code is not complete, with the direct learning
Intr-to-3DGame-Program-DirectX9.0c-
- 书名: Introduction to 3D Game Programmingwith DirectX- 9.0c - A Shader Approach 经典的DirectX 9.0c入门书籍龙书的2006年新版本, 相比03年的那般增加了非常多的内容, 包含的技术足够让读者做出一个简单但完整的游戏. 这本书在网上一直只有一个chm的版本, 非常不便于阅读, 现在托亚马逊kindle的福, 官方电子书版出现, 本人有幸获得, 并在此分享. -Introduction to 3D Game
VectorScalarMul
- Visual C++DirectX9 3D游戏开发导引第四章源代码,一个向量操作的例子-Visual C++ DirectX9 3D game development guide chapter source code, example of a vector operation
FrustumPlane
- DirectX下 Viewing Frustum 的实现。 这里介绍的算法,可以直接从世界、观察以及投影矩阵中计算出Viewing Frustum的六个面。它快速,准确,并且允许我们在相机空间(camera space)、世界空间(world space)或着物体空间(object space)快速确定Frustum planes。 -DIRECT the three planes in the game programming to introduce a small example pr
3PointPlane
- DIRECT 游戏编程中的三点平面,介绍DIRECTX编程的一个小例子-DIRECT the three planes in the game programming to introduce a small example program DIRECTX
PS-shader
- D3D的像素着色器示例,分别实现了多重纹理化,彩色图去色,图像左右镜像,上下镜像以及浮雕图效果-D3D pixel shader example, were to achieve a multi-textured, color map to color, about the mirror image, the mirror up and down, and relief map results
chapter5
- DirextX编程源码,运用了很多游戏编程技巧。-DirextX weaves distance source code and made use of a lot of game plait distance techniques.
chapter4
- DirextX编程源码,运用了很多游戏编程技巧。-DirextX weaves distance source code and made use of a lot of game plait distance techniques.
chapter3
- DirextX编程源码,运用了很多游戏编程技巧。-DirextX weaves distance source code and made use of a lot of game plait distance techniques.
chapter2
- DirextX编程源码,运用了很多游戏编程技巧。-DirextX weaves distance source code and made use of a lot of game plait distance techniques.