资源列表
TBTB
- 基于DX的TBTB编程,利用DV的矩阵运算函数可以快速计算修复文件-DX' s TBTB programming based on the use of DV in the calculation of matrix operations function can quickly repair the file
HFileAndLibFile
- 一些c++编程的时候会用到的一些头文件和链接库文件。 即.h和.lib文件 DX2009C SDK 编译环境需要用到的一些文件,我整理好了。把这些文件包含到VC的里面就可以过了。 如果缺什么文件的话。。请说明一下。。 一定会更新的-Some c++ programming will be used when the number of header files and link libraries. Ie. H and. Lib file DX2009C SDK build en
demo7_1
- 用16位方式向屏幕写点(DirectX 8)-Way with 16 points to the screen writing (DX)
Gamedevelopwithdirectx9
- Game develop with directx9
04.Chapter02-Transformation
- Transformation in directx
3DGameProgr
- Learn to program DirectX Games with C-Learn to program DirectX Games with C++
camerads
- 基于directshow的视频处理开发,用于摄像头的读取和抓捕,是做视屏监控,学习directshow的好资料-Directshow video processing based on the development, for the camera to read and capture, is to do Screen Monitor, learning good information directshow
Matrices
- DirectX Samples Matrices
mygame3
- 基于dx7.0接口在visual c++里制作的小飞机游戏 主要用于实现功能 在优化和内容丰满上还未添加-Dx7.0 interface based on visual c++ in a small plane making the game function is mainly used to achieve full implementation has not been optimized and add content
DMO
- DirectShow 相关DMO的源代码-DirectShow DMO related source code
CaptureVideo
- 在VS2008环境下使用Directshow9.0进行摄像头图像数据采集处理,包括视频采集设备枚举、RGB视频流获取等内容。这里对原有从www.pudn.com下载的代码进行了改进。-In the VS2008 environment for use Directshow9.0 camera image data acquisition and processing, including video capture device enumeration, RGB video stream for
3DGame_Direct3D
- 非常好的入门级3D游戏书;介绍了基本必备的数学知识,以及Direct3D基础,以及实用的Direct3D包括网络模型,粒子系统,拾取,以及着色器和效果等-Very good entry-level 3D game books introduces the basic mathematical knowledge necessary, and Direct3D based, and practical Direct3D including network model, particle syst