资源列表
LOD
- 实现LOD地形的基本类资源。包括了平截头体类和四叉树和地形类,-LOD terrain to achieve the basic categories of resources. Including a truncated cone body type and quad trees and terrain type,
T3DCHAP02
- the second part of listing from Lamot s book
SkinnedMesh
- 蒙皮动画的例子采用directx9.0 d-Examples of skin using directx9.0 d animation
DirectXGameProgrammingWithCSharp
- DirexctX Programming For Game Developments with C#
DirectX
- DirectX programming API for Delphi. All Delphi compiler versions supported
1
- 用Directx编写的基本程序框架,便于进一步的开发-Prepared with the basic procedures Directx framework to facilitate further development
DirectX
- 在C++ win32 用于DirectX开发,D3D显示,高效代码-In C++ win32 for DirectX development, D3D display, efficient code
Joystick
- 用DirectX编写的joystick的应用,有助于对DirectInput的理解-Written with the DirectX application joystick to help the understanding of the DirectInput
3D
- D3DX8初始化源程序,程序说明比较明细,适合入门学员下载。-D3DX8 initialization source code, more detail descr iption of the procedures for entry students to download.
dex3d_VB
- Dex3d源程序,入门开发很好的参考,中间有一个3D绘图的库函,另还添加了一些3D动态转动显示等功能。-Dex3d source, started developing a good reference, the middle letter of a 3D graphics library, and the other has also added some 3D dynamic rotating display.
AddressModes
- DX9.0绘制的几张图片,其中用到了dx的纹理地址映射-texture
pointlight
- 用dx9.0绘制的几个物体,可以移动光源,是学习dx光照的好例子-use point light