资源列表
DesignBasedOnDirectXSDK
- 介绍VC环境下用directX开发游戏的资料。-Introduction VC environment, develop games with directX information.
ddraw
- 介绍directdraw的英文文献,介绍很基础!-Introduction directdraw in English literature, introduced a very basic!
VC6andDirectDrawExample
- 一个使用directdraw编写的游戏,解压后即得到原程序!-Prepared using a directdraw game, get the original after decompression program!
fluidsD3D9
- An example of fluid simulation using CUDA and CUFFT, with Direct3D 9 rendering.
VBDirectxExample
- 这是用微软的Visual basic开发的Directx的教程和实例代码啦-It is developed in Microsoft Visual basic tutorials and examples of Directx code. .
terrain
- 基础的地形类,可以在次基础上扩展内容,游戏场景中的地面都可由此贴图而成。-Based on terrain classes can be extended based on the contents of the sub-game scene on the ground can be made this map.
ManagedDirectX9KickStartGraphicsandGameProgramming
- Managed DirectX® 9 Kick Start: Graphics and Game Programming-Managed DirectX® 9 Kick Start: Graphics and Game Programming
DXVAChecker_1900
- DXVA Checker 1900. Watching h.264 videos using DirectX Video Acceleration (DXVA).
DXVAChecker_1810
- DXVA Checker 1810. Watching h.264 videos using DirectX Video Acceleration (DXVA).
DXVAChecker_1800
- DXVA Checker 1800. Watching h.264 videos using DirectX Video Acceleration (DXVA).
DXVAChecker_1501
- DXVA Checker 1501. Watching h.264 videos using DirectX Video Acceleration (DXVA).
DXVAChecker_1.10.1.0
- DXVA Checker. Watching h.264 videos using DirectX Video Acceleration (DXVA).