资源列表
DIRECTX_Exp
- DirextDraw开发代码,win32窗口实例。-DirextDraw development code, win32 window examples.
HLSL
- HLSL Effect 程序示例,进行了较为完善的注释说明,供初学者参考。-HLSL Effect sample procedures to carry out a more comprehensive explanatory notes reference for beginners.
Frame_03
- 自己开发的3D飞行射击游戏,由DirectX9 + VC8编写-Developed my own 3D flight shooting game, DirectX9+ VC8 prepared from
RigidbodySimulationDemo
- 这是一个用D3D开发的刚体演示Demo及源码,在Demo中图形渲染的比较简单,侧重点在虚拟场景仿真的实现。-This is a development of a rigid body with D3D Demo Demo and source code, in the Graphics Rendering Demo at the relatively simple, the focus in a virtual scene simulation implementation.
01_MultiTexture
- 顶点雾化效果 Direct3D 顶点雾化效果 Direct3D 顶点雾化效果 Direct3D
DirectxDevelopDocumentation
- 这里面有directx开发的知道,非常详细,对学习direct的人很有帮助-It is some document about directx develop. It is suitable for green hand.
RealtimeRenderingTricksTechniques
- 学习DirectX的优秀入门书籍,虽然使用DirectX8.1,但是对于很多概念的阐释都比较清晰和透彻。-For beginner to kick into D3D world,althought its not support for new shader2.0,it always a good choice.
05_AlphaTest
- VC++ 2003实现的Alpha测试效果 大家快来下啊-VC++ 2003 implementation of the Alpha testing of the effect of U.S. Come ah
02_WalkByOrder
- 运用DirectX 9.0进行编程,实现了点击鼠标人物模型会朝点击方向移动.-DirectX 9.0 application programming, implementation of the click of a mouse model characters will be moving in the direction of mobile click.
01_FlutterFlag
- 运用DirectX 9.0实现了红旗飘动起伏的效果,效果很真实.-The use of DirectX 9.0 implementation of the red flag fluttering effect of ups and downs, the effect is very real.
08_UseAnimMeshClass
- 运用DirectX 9.0实现了骨骼动画技术.让模型很好的动起来.-The use of DirectX 9.0 implementation of the skeleton animation technology. So a good model for moving.