资源列表
DirectXGame
- 介绍了DirectX的基础和一些数学基础-Introduced the basis of DirectX and some mathematical foundations
CPictureCtrlDemo
- 图像读取控件,可以显示任意的图像图像 读取控件,可以显示任意的图像-Image read control, can display any image to read the image control can display any image
Render
- windows 平台上独立的音频视频播放库。想学习directdraw和waveout 相关知识的人可以参考-windows platform independent audio video player library. DirectDraw and waveout want to learn the relevant knowledge can refer to
testdirectshow
- VC下directshow使用的源码.一个比较好的例子,希望对年轻人有点帮助.-VC under the DirectShow source used. A good example of hope for young people to some extent.
PointSprites
- using point sprites in d3d
d3ddemo00
- 简单的实验d3d窗口的初始化,d3d初学者学习d3d制作的必经阶段.在运行时不要忘记设置sdk的包含文件跟库文件的路径-Simple experimental D3D initialization window, d3d beginners learning D3D production to go through. In the run-time settings sdk not forget the include file with the library file path
SourceCodes
- DirectShow务实源代码,来自DirectShow务实精选书籍,经典代码啊!-Pragmatic DirectShow source code, from a pragmatic DirectShow Featured books, classic code ah!
shibie
- 利用directshow技术控制摄像头,并可以检测图像中红色的区域,并标记出来-Use DirectShow technology to control the camera and can detect images in the red region, and marked
Special_Effects_Game_Programming_with_DirectX_11-1
- DirectX特效游戏程序设计 [美]M.麦卡斯基 著 柯鹏 译 源代码11-17-Effects DirectX game programming [U.S.] M. McAskie柯鹏the translation of source code 11-17
citySceneManagement
- 在DirectX中,实现城市场景管理,车辆交通模拟-In DirectX, the realization of the city scene management, and vehicular traffic simulation
heightmapTerrain
- Directx中利用高度图实现场景中地形-The use of DirectX scene to achieve a high degree of topographic map
particleSystems
- 本程序是使用DirectX制作的一个粒子系统,供大家参考学习-This procedure is the use of DirectX produced by a particle system for your learning