资源列表
4drawSky
- 利用directx 编程创建一个游戏场景的天空包围盒。-Use directx game programming to create a sky scene bounding box.
FireworkSystem
- 利用directx 9.0的粒子系统实现美丽的五彩烟火爆炸效果。-Directx 9.0 use the particle system to achieve a beautiful effect of colorful pyrotechnic explosions.
SourceCode
- 解析CS骨骼动画的万能类,只要随便搭建一个环境就可以使用。-Analysis of CS omnipotent skeleton animation category, as long as the structures of a casual environment you can use.
Cube
- 用D3D编写的旋转的正方体,有利于D3D初学者学习-D3D prepared with the rotation of the cube will help beginners learn D3D
3D_chengjiedonghua
- 这是Direct9写的一个承接动画的例子-This is a written undertaking Direct9 animation examples
3D_keyAnim
- 用Direct9写的一个球的关键帧动画例子-Direct9 write with a ball keyframe animation examples
D3DXCreateText
- 如何显示3D字体及其旋转和变换,这是个显示这些功能的一个例子-How to display fonts and 3D rotation and transformation, this is a show that features an example of
02
- DirectX7开发控件包,包括DirectSound,DirectDraw,Direct3D等控件-DirectX7 development control package, including DirectSound, DirectDraw, Direct3D, such as control
01
- DirectX6开发控件包括DirectSound,DirectDraw,Direct3D等控件(147KB)-DirectX6 development controls, including DirectSound, DirectDraw, Direct3D, such as controls (147KB)
ParticalSystem
- 使用DirectX制作粒子系统 ParticalSystem.vcproj 这是用应用程序向导生成的 VC++ 项目的主项目文件。 它包含有关生成此文件的 Visual C++ 版本的信息,以及 有关用应用程序向导选择的 平台、配置和项目功能的信息。 ParticalSystem.cpp 这是主应用程序源文件。-The use of DirectX production particle system which is used ParticalSystem
Dodger
- C#下directX游戏编程的简单实例,适合入门同学。-C# Under directX game programming examples of simple, suitable for entry-classmates.
Tweening
- 使用DirectX,采用渐变网格模型,渲染深海游动的快乐海豚-The use of DirectX, the use of Gradient Mesh, rendering deep happiness dolphins swimming