资源列表
dxdisplay
- 本程序是是用DX的方法在游戏画面中加入自己的文字和数据,并且可以把游戏的图片抓拍下了-This procedure is in the game screen DX method add your own text and data, and can snap under the picture of the game
DXgameUI
- 本程序是是用DX的方法在游戏画面中加入自己的文字和数据,并且可以把游戏的图片抓拍下了-This procedure is in the game screen DX method add your own text and data, and can snap under the picture of the game
mygame
- 自己用c++编写的一个射击类小游戏,可运行。-Their own written with c++, a shooting game, you can run.
cvery_35234592
- 基于DirectX绘图/贴图编写的A10攻击机程序,涉及到DirectDraw初始化、贴图、移动等多种常用算法。-A10 attack aircraft program, written based on DirectX graphics/maps related to the the DirectDraw initialization, maps, mobile, and other commonly used algorithms.
SoundCar
- c#控制空声发生,识别电脑是否有声卡,根据设置不同的音量-soundcard directx directsound
MYFILTER
- this code is a sample for directshow filter transform that i use in my project
asteroids
- This is a game of Asteroids in it you control a galactic spaceship shooting asteroids attacking you. The game is in beta, but you can play right now.
d3-dgui
- 根据一本3d游戏书写的微型引擎,目前只做了按钮和x文件显示骨骼动画还不完善 -Miniature writing a 3d game engine, the only button x documents show skeletal animation is not perfect
GAME_TANK
- 一个坦克游戏修改了一些错误用vc2008编译通过-A tank game modified some errors with vc2008 compiled by
dx9_texture_addressing
- 展示了D3D的贴图各种寻址方式,有镜像纹理、边沿纹理-Shows the the D3D texture various addressing modes, mirror texture, edge and texture, etc.
dx9_texture_filtering
- 展示了D3D纹理过滤的各种方式,包括线性、最近点采样、各向异性几种主要方式-Demonstrate the the D3D texture filtering in various ways, including linear, point sampling, anisotropic several major way
D3DMipmapGoodSample
- MipMap的另外一个示例,其很明显的展示了地表贴图的变化-MipMap another example, which obviously shows the changes in the surface texture