资源列表
200512311119045537
- 龙族的服务器端文件,不完整,有助于龙族服务器的开发-Maronite the server side documents, incomplete and help Maronite server development
LOA_Make
- 亚特兰迪斯传奇全套游戏引擎 一款RPG游戏,里面有编程日志和地图编辑器 -Etelandishi legendary complete game engine one RPG, which has programming log and map editor
g3d-src-6_08
- This program uses the Graphics3D Library (\"G3D\", http://g3d-cpp.sf.net) This software is based in part on the PNG Reference Library which is Copyright (c) 2004 Glenn Randers-Pehrson This software is based in part on the work of the Independen
3d_terrain
- 发现不用perlin noise随便找个位图读每点的像素的RGB,然后将R+B+G作为地形高度也可.我可以尽量将位图颜色过渡做的平缓些,出来的地形还是尖锐.-perlin noise found not arbitrarily find a bitmap read every point of the pixel RGB, then R B G as the terrain is available. I can try to color bitmap smooth transition don
3D-Game-Engine-Programming-(Src-CD)
- 3D Game Engine Programming 一书附送的源代码-3D Game Engine Programming a book accompanying source code
Advanced-3D-Game-Programming-with-DirectX-9.0scr.r
- Advanced 3D Game Programming with DirectX 9.0 一书的源代码-Advanced 3D Game Programming with DirectX 9.01 books source codes
3d_game_engine_programmin_modify_code
- 《3d game engine programming》原书有错误导致部分章节源代码不能编译,本源代码修改错误部分,详细错误更改请详见http://stefan.zfx.info/3dgep.html作者本人做的修改解释-"3d game engine programming," the original book has led to the wrong sections source code, compile, source code changes wrong, wr
gpsp_src
- PSP上最好的GBA模拟器源码,可以在较低平台上全速运行GBA游戏,十分好用-PSP best GBA simulator source code, the lower platform at full speed running GBA games, very handy
gamelibCOOL
- 一套很好的游戏设计库.纯VC++6.0源码-a good design of the game. Pure VC 6.0 FOSS
04.Billboard
- 如何在游戏中实现剪切板技术非常重要,可以通过变换矩阵的求返得到,很简单的,慢慢看吧-how the game to achieve shear deformation plate technology is very important, through the transformation matrix is seeking back, very simple, slowly Look here
[Server]Map
- 这个是游戏地图服务器的实现,很有技术含量。-the game map server is the realization of very technical content.
M2Engine
- 传奇的引擎M2 Engine版! 我不怎么懂!需要的就下!-legendary M2 Engine version of the engine! He did not understand me! Need on the next!